So, I decided to start learning how to use Godot and GDScript, and I’ve been building a little (currently) mobile / browser game to go along with my lessons.
3 levels are currently complete-ish, and I have been doing a little bit of visual cleanup/mechanics polishing before moving on to my next goal.
I guess I’m just looking for ideas to finish-out the overall look and feel of the game. For instance, I’m missing any sort of settings page, so all of the volumes are currently premixed - and poorly so. All of the gameplay sound effects are either my mouth or a Pringles can, jsyk.
Anyways, if nothing else, I hope you try it and find it somewhat amusing. I have big plans for it, including several genre swaps - just depends on when I learn what right now, really.
I appreciate your time.
Quick little time killer, fun old school flash vibes. Felt like some newgrounds stuffs.
That’s what I’m going for, so I love to hear it! Thanks for playing, and thanks for the feedback :-)
The first cat level gives me serious Frog Fraction flashbacks. The cutesy, somewhat bizarre visuals and music just make me think the game is getting ready to mess with me.
I have no clue how to beat the spaceship level. I assumed I’d have to lead the rocket into the shapes coming onscreen but it seems invincible and just constantly follows me as I bounce between the left and right sides. If there is a way to beat it, it seems a bit obtuse for me to figure out. I do like the increasingly abstract visuals though- again Frog Fraction vibes.
This this for a class, personal learning, Game Jam prep, or just fun?
Ah, I see. I had wondered if it was too different too quickly. You just have to collect the corners as they fall and avoid the missile and walls ;-)
edited to condense replies:
I forgot to thank you for your time and feedback.
This is for personal growth. I wanted to learn how to write GDScript and use Godot, and I started building this as I learned different things.
The missile hitting the shapes is a really good idea and I wish I’d come up with it… lol
Oh I get it now. The corners are green, that makes sense.
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