• spacecowboy@sh.itjust.works
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    9 months ago

    “It only took us three years, but we’ve finally achieved the full game we should have delivered on day 1.”

    • seriousslayerguy@sh.itjust.works
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      9 months ago

      At least they didn’t abandon it. The game was great on PC(v1.4, v1.6) apart from some minor bugs(NOT game breaking bugs).

      • spacecowboy@sh.itjust.works
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        9 months ago

        It doesn’t change the fact that they over promised and under delivered and still raked in pre orders.

        Until consumers figure out how to be patient, this is a trend in gaming that is going to continue. To NOT criticize it at every opportunity is doing yourself and every other gaming enthusiast a huge disservice.

        • filister@lemmy.world
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          9 months ago

          That’s why I always buy after release and usually wait for some discounts. But I plan to buy BG3 even if it’s not discounted at the winter sale but I think it is pretty obvious that this game is pretty good already.

        • dangblingus@lemmy.dbzer0.com
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          9 months ago

          As long as some youtuber with a broom-handle-up-his-ass expression in the thumbnail keeps promoting day 1 games to increase FOMO, people will continue to preorder AAA games that they mass produce.

      • makyo@lemmy.world
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        9 months ago

        No it’s not. I mean I like the game that it is and even had fun at launch but I will always be a little salty that it will never be what they said it would be.

        • FartsWithAnAccent@lemmy.world
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          9 months ago

          I did a complete playthrough on release and still had fun. The game is still buggy, but it’s definitely better than it was and I’ve had a good time on my second playthrough.

        • sugar_in_your_tea@sh.itjust.works
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          9 months ago

          Did they ever add in true branching storylines? That was one of the big claims, and those I’ve talked to say it’s essentially linear with some choices that have limited impact.

    • slaacaa@lemmy.world
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      9 months ago

      Fans must feel honored for the chance to beta test the game for a year after paying 60 for it.

    • Holzkohlen@feddit.de
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      9 months ago

      Good thing I haven’t played more than a few hours yet. Imma give this another shot over the holidays I think.

      • spacecowboy@sh.itjust.works
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        9 months ago

        No. They should not have released an unfinished game. You know, the game they advertised and sold to people before release.

        • sugar_in_your_tea@sh.itjust.works
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          9 months ago

          Exactly. If they released it this year, it could’ve contended for game of the year. Instead, it released in a buggy, unfinished state.

          Release games when they’re done, not when some exec or marketing person says it should release.

  • quams69@lemmy.world
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    9 months ago

    3 years after release, here’s a finished product

    Lmao the absolute state of the gaming industry

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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      9 months ago

      If you like shooters and cyberpunk stories: Yes.

      The shooting is great, the world is cool as fuck to explore, and the story is on point for the genre.

      If you don’t like shooters or cyberpunk/sci-fi as a genre it probably won’t change your mind. The gameplay isn’t mind-blowing; it’s pretty average though the combat somewhat reminds me of Dishonored except without teleportation and time manipulation other than bullet time. The story is mostly well-written, but there’s one jarring plot hole about half-way through the main story, and the pacing is a little weird when it comes to interacting with Johnny because of the open-world nature; the dialogue, though, is good throughout.

      As an RPG it’s very light. You have choices, and they matter and some of those choices you make by leaving dialogue and just doing something (like shooting a machine or just leaving the area). But you don’t get these all the time, and when you do you have like 3 or 4 options. The skill tree is big, but it’s also a mess (even now after it’s been reworked twice.) I always find myself overwhelmed by how many options there are, but underwhelmed by what they actually give.

    • Ookami38@sh.itjust.works
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      9 months ago

      Yeah, it’s really fun. If it worked for you on release, it was fun then too, with some issues. Now? Absolutely a blast.

    • wreckedcarzz@lemmy.world
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      9 months ago

      I went in completely blind, knowing just the name and it’s a future shooter. It’s cool, I did side quests as they became available (ignoring storyline) and I think that’s the best way to do it, vs story first then side.

      I’m disabled so played with a mouse only (kb for menus etc). I had a good time start to finish, and I only fucked up one side-quests (kinda mission design, kinda being an idiot). I haven’t played in a couple years, want to see what the new content is, just been hooked on other games.

      I know the game “fell short” of hype but idc because I was interested and very very intentionally ignored all the hype bullshit. I feel I got my money’s worth, and enjoyed everything so far (story complete, all side as of 2y ago).

    • Devil@lemmy.world
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      9 months ago

      I thought the game was dull, characters was dull, voice acting was dull, not interesting story, Keanu was annoying. 4/10. Tried playing again after the new patch,and remembered the game was boring after 5 min.

    • dmonzel@lemm.ee
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      9 months ago

      Can’t tell if you’re being a jackass or a contrarian.

        • BruceTwarzen@kbin.social
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          9 months ago

          To me it looks good and has a few fun quests or sidequests. But overall i found it pretty boring. The driving is garbage, enemies are bullet sponges and once you get some upgrades there isn’t even a point in fighting them anymore.

        • Flaky@iusearchlinux.fyi
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          9 months ago

          I liked the gameplay and environmental of Watch_Dogs 2 more (edit: on the latter, it’s about how lively WD2 felt compared to 2077), but Cyberpunk 2077 is still solid. As someone else said, there’s replay value to the different routes you can take. I’d definitely wait for the base game to go on sale though. I got mine for £25 and I think that’s an alright price for it.

        • dmonzel@lemm.ee
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          9 months ago

          While I find that hard to believe, I’ll take you at your word. As someone who has over 2k hours over the last three years, yes, it’s fun.

          • TheDeepState@lemmy.world
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            9 months ago

            That’s cool. I was playing Starfield and kind of lost interest. Aren’t Starfield and Cyberpunk made by the same people?

            • GregorGizeh@lemmy.zip
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              9 months ago

              Not at all. Starfield is bland horseshit, this game had an extremely compelling setting even when it sucked. At this point it is a great experience with a lot of replay value due to the numerous choices and decisions you can make.

            • dmonzel@lemm.ee
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              9 months ago

              What? Are you unable to do even the bare minimum of reading? Are you seriously asking if CDPR and Bethesda are the same developers?

  • dangblingus@lemmy.dbzer0.com
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    9 months ago

    Yeah and you almost lost your entire company trying to please shareholders that don’t even know what industry you’re in.

    Next time, finish your game, then release it. I promise you, if you put out a game on the same level of polish as BG3, your stock will go up.

      • sugar_in_your_tea@sh.itjust.works
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        9 months ago

        Fine, sure, but IIRC they promised branching storyline with meaningful choices, but every review I’ve seen about the story claims it’s very linear and the choices that do exist aren’t particularly meaningful, at least in the context of branching storylines.

        • kryllic@programming.dev
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          9 months ago

          That’s fair, all choices merge back into three our four endings iirc, so yeah the meaningful choices part does fall flat on its face.

  • gmtom@lemmy.world
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    9 months ago

    Okay but they didnt really add anything meaningful in that time other than the paid DLC, which was still pretty meh. The world is still weirdly barren and outside the unimpactful sidequests their’s very little to do and no realy incentive to do anything.

    • Raab@lemmy.world
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      9 months ago

      That’s just not a true statement. The 2.0 update, DLC, and 2.1 updates added an immense amount of stuff.

      • gmtom@lemmy.world
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        9 months ago

        I already mentioned the DLC but what noteworthy stuff did the other updates add?

        • Raab@lemmy.world
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          9 months ago

          I’m not going to list them off, I recommend just going to look at the patch notes.

            • Raab@lemmy.world
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              9 months ago

              Why would you even ask what other noteworthy updates were added then? The AI and combat rework alone sells it for me.

      • homicidalrobot@lemm.ee
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        9 months ago

        1.6 and 1.7 were huge steps too, 1.7 with the five most popular mods resembled the current product pretty closely but there were drones.

    • Ookami38@sh.itjust.works
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      9 months ago

      Sure. They didn’t completely rework multiple core systems, improve performance, or anything for people who didn’t buy the dlc. Same exact thing it was when it released. /s

      • gmtom@lemmy.world
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        9 months ago

        What core systems did they rework? the only one I can think of is they changed how police spawn.

        • Ookami38@sh.itjust.works
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          9 months ago

          Police spawning. The entire akill tree. Wardrobe, divorcing the armor stats from appearance. It’s a pretty drastically different game without the DLC from the product it was at launch.

          • gmtom@lemmy.world
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            9 months ago

            I mean I litterally mentioned police spawning as the only major mechanic. And none of the other things you mention actually effect gameplay.

            • Ookami38@sh.itjust.works
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              9 months ago

              Yeah, I was echoing the police spawning as a point of emphasis. Go look at the old and new skill tree before you say that. That’s as close to gameplay-effecting as you can get. And the wardrobe, yeah, it’s not directly gameplay but it’s definitely more in line with the lore of the world. Oh yeah, vehicle combat was added.