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Joined 2 years ago
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Cake day: June 30th, 2023

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  • I just finished playing Final Fantasy Pixel Remaster and have started Final Fantasy VI Pixel Remaster. I keep checking wikis and forum posts for information, since I hate missing things (especially things that you can’t get back to). I think from here on out (I’m in one of the 3 Scenario Selects) I’ll keep it as blind as I can.

    I finally downloaded Ender Lilies: Quietus of the Knights, and think it’s pretty cool. But maybe it’s just because I haven’t played a Metroidvania in 2 years.

    Last but not least, I tried the demo for Big Hops after seeing Giant Bomb’s Unfinished video on it. 3D Platformer that feels very good to move around in. Not sure how deep the story will go, or what mechanics they’ll be adding as the game progresses, but it’s been a delight so far.


  • Leverless controllers are fairly popular. Supposedly more ergonomic and precise than an arcade stick or pad controller, more portable than the stick, and better to use than a keyboard.

    It is a fairly large learning curve if you’ve already played fighting games with another input method, but after building some new muscle memory, you’ll realize that your understanding of the game is still intact. There are also some really good “shortcuts” in input methods to get precise, just-frame inputs, allowing you to input opposite directions just 1 frame apart, with no stick travel time.




  • Online groups! There are great ways to play using things like Discord or other voice options, along with digital tabletops (roll20) or virtual tabletop applications (Foundry, Talespire, Tabletop Simulator or even the new beta for Project Sigil).

    Online has its own set of bumps and friction points, but it can be a good way to get your feet wet with the rules and also practice the role play part. Just make sure that you’re finding a group that is like-minded. There is often something called a “session 0” where the group will discuss the expectations in behavior and roleplay and responsibilities. It doesn’t always happen with online groups, but in that case make sure you have a DM who is setting those expectations in advance.






  • I haven’t been active in TF2 in years, but I have 2.9k hours, all without idling for items. That game was basically another life for me, around 2010-2016. In that timespan I picked up PC gaming, got into shooters, got into TF2, joined a community, started collecting strange weapons, got my first unusual and traded it, and captained a Highlander team as Pyro.

    The game was and still is amazing; I only ever stopped because it was becoming detrimental to my life and schooling. Now, when I try to play, I mourn the loss of my old community servers, get frustrated with my worse skills, and despise the number of bots I run into on Valve servers.




  • I’m having a good time with it! If you’re a Marvel fan, it draws from a lot more than just the MCU, and is much better for it in my opinion. If you’re not a Marvel fan, it’s similar to an Overwatch, but with each character playing drastically different from each other. Character complexity can feel like a lot, but it works out in a chaotic, fun way.

    Iron Man, my preferred character, has a projectile repulsor blast, a close-range unibeam, perpetual flight, boosters to move quickly (with a recharging meter), a temporary damage buff, rockets that can fire while buffed or while using boosters, and an ultimate bomb. If he’s on the same team as a Bruce Banner/Hulk, then whenever Hulk drops Gamma radiation, Iron Man’s buff is stronger (and green).