Hollywood accounting is weird as fuck, but the general ballpark is that a movie needs to make double its budget at the box office to break even.
On a budget of $150 million, D&D made $93.3 million in the United States and Canada, and $114.9 million in the rest of the world, for a worldwide total of $208.2 million.
Now, because of the complicated relationship between WotC/Hasbro and Paramount, some have speculated these numbers may not be as dire as they would be in an original IP. And of course the home viewing market is a huge part of the equation these days. So it’s entirely possible the film did break even or even make a small profit. But sadly, it was not a commercial success.
Which is a shame, because it was so good. As a fantasy movie fan. As a D&D fan. And even as a Forgotten Realms fan.
Hollywood accounting is weird as fuck, but the general ballpark is that a movie needs to make double its budget at the box office to break even.
On a budget of $150 million, D&D made $93.3 million in the United States and Canada, and $114.9 million in the rest of the world, for a worldwide total of $208.2 million.
Now, because of the complicated relationship between WotC/Hasbro and Paramount, some have speculated these numbers may not be as dire as they would be in an original IP. And of course the home viewing market is a huge part of the equation these days. So it’s entirely possible the film did break even or even make a small profit. But sadly, it was not a commercial success.
Which is a shame, because it was so good. As a fantasy movie fan. As a D&D fan. And even as a Forgotten Realms fan.