I played this game as a kid when it released and remembered not liking it very much. I remembered almost nothing about it. I didn’t remember a single boss fight or temple, like it was really wiped from my mind.
I wanted to play through it again because people always talk about how they love this game, but I found it really lacking and annoying at times.
Having to redo things each time you resets time made the game feel more like a chore. I understand that your going back in time, but it did not make for good gameplay.
I made it to the moon, but I’m burnt out at this point and a little under powered. I did not do any of the side quests as having to redo a bunch of stuff sounds terrible. I don’t want to get 3/4th through a side quest only to have to reset time.
Before resetting, I have to deposit money, then reset, then stock up my items again, and redo all the things I need to do to get back to where I was.
I have to admit that it is really original and a cool concept, but it does not work in practice.
I still put oot and wind Waker at the top of the 3d Zelda’s. (Not counting the switch games)
At this point, I’ll boot up oot and play through that again. I vividly remember child links part of the game and a decent amount of adult link. After that, I’ll try the master quest. I remember that being difficult and I never completed it when I was a kid.
It seems what everyone really loved about this game are the story lines. I don’t care much for storylines in gaming. I just want some fun games.
There are a few exceptions, but it’s not what I’m looking for in a Zelda game.
Yeah you’re probably right. The creepypasta BEN Drowned helped with extending that love for me lol