20-year-old World of Warcraft still seems to have plenty of spring in its step, according to Warcraft general manager John Hight. Its latest expansion, Dragonflight, has more subscribers now than it did at launch, and one intrepid content creator thinks they may have extrapolated roughly how many: over 7 million.
Woah. I didn’t realize WoW was still this popular.
Correction: final fantasy xiv requires you to play ALL of the story to get to the rest of the playerbase, which is, and I’m not exaggerating, probably 700 hours
Oh yeah it’s a slog, the great divider that everyone has to overcome. They need to do another pass on reducing the amount of stuff and one of the problems is that buried in the trivial ARR stuff is some important information for later. It’s sadly in a state of “just wait, it gets good after the first season”.
I know. It’s the only MMO I stay actively subscribed too. I pre-ordered endwalker digital collectors edition and will be doing the same for dawntrail. It’s one of my favorite games.
You are exaggerating. You can complete the entire MSQ up to EW in less than 3 days in-game playtime. Source: You can find raiders with alts that have sprout icons, and I’ve done it myself twice.
But I get it, you need to know exactly what to do and skip cutscenes. You also can’t do any side questing and once you leave an area, never look back. Which most would rightly criticize me for suggesting. The story is good.
Honestly, if the concern is anything other than the story, it’s probably not the game for you anyways.
I’d also like to point out that most content is built to be relevant, so you’ll be doing content with the rest of the player base in just a few hours of playtime. We have the opposite queue problem in contrast to other games: You aren’t waiting for other new players to show up to complete content; you are waiting for the servers to fit you into a party that hundreds of other players of various levels want to also do.
Correction: final fantasy xiv requires you to play ALL of the story to get to the rest of the playerbase, which is, and I’m not exaggerating, probably 700 hours
Oh yeah it’s a slog, the great divider that everyone has to overcome. They need to do another pass on reducing the amount of stuff and one of the problems is that buried in the trivial ARR stuff is some important information for later. It’s sadly in a state of “just wait, it gets good after the first season”.
I know. It’s the only MMO I stay actively subscribed too. I pre-ordered endwalker digital collectors edition and will be doing the same for dawntrail. It’s one of my favorite games.
You are exaggerating, I played it all and it took somewhere between 200 and 300 hours (including side content and most raids at least once).
Did you skip the cutscenes? Some of them are 15-30 minutes
No
Edit: sorry I just found where I can view my playtime on PlayStation, it was 413 hours without endwalker
You are exaggerating. You can complete the entire MSQ up to EW in less than 3 days in-game playtime. Source: You can find raiders with alts that have sprout icons, and I’ve done it myself twice.
But I get it, you need to know exactly what to do and skip cutscenes. You also can’t do any side questing and once you leave an area, never look back. Which most would rightly criticize me for suggesting. The story is good.
Honestly, if the concern is anything other than the story, it’s probably not the game for you anyways.
I’d also like to point out that most content is built to be relevant, so you’ll be doing content with the rest of the player base in just a few hours of playtime. We have the opposite queue problem in contrast to other games: You aren’t waiting for other new players to show up to complete content; you are waiting for the servers to fit you into a party that hundreds of other players of various levels want to also do.
I’m not because it took me that long to compete the msq