Reportedly, some third-party video game publishers aren’t sure why they should keep making and supporting games for Xbox consoles due to poor sales in Europe.

  • SnowMeowXP@lemmy.world
    link
    fedilink
    English
    arrow-up
    8
    arrow-down
    6
    ·
    7 months ago

    I liked the Series S! Though, I would have bought the Series X instead if it was discless.

    • Koopa_Khan@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      2
      ·
      7 months ago

      Please don’t take this as me being a dick, I’m genuinely curious. Why not just get a Series X and not buy disks?

      • w2tpmf@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        7
        arrow-down
        1
        ·
        7 months ago

        Because it actually fits on a shelf, it’s way quieter, and can be thrown in a backpack if you want to take it places.

        Those are the things I miss after upgrading from the S to the X.

        Also “why not get an X and not use disks”… Well why pay double if you don’t need to use disks? The performance difference isn’t huge except on a few games made to utilize the X.

        • fuckwit_mcbumcrumble@lemmy.world
          link
          fedilink
          English
          arrow-up
          4
          ·
          7 months ago

          If there was no S then all games would have been optimized to the Xs level. Instead the S is compare able to the older Series X. The smaller form factor vs the mini fridge is basically the only thing going for it.

          • fartsparkles@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            5
            ·
            edit-2
            7 months ago

            Indeed, a lot of people seem to only show awareness that the S doesn’t have a disc drive with no mention of how the S has a lower clock speed on the CPU, a 3x slower GPU, and 6GB less memory.

            As a developer, those two SKUs are wildly different and are effectively different consoles. To have a smaller install base and multiple hardware specs, I can totally understand why developers are eager to give up on Xbox (I wonder how many devs had to write specific shaders for the S since the compute speed is so much slower).

            Sony only differed SKUs on disc drive alone (which makes a lot of sense since even the people in this thread seem to have made their purchase of an S primarily on that feature).

      • SnowMeowXP@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        2
        ·
        7 months ago

        It feels like I am paying for parts that I won’t use and may be a point of failure. Also the drive is taking up space. The entire unit may be smaller without it.

      • Katana314@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        7 months ago

        Moving parts are the bane of engineering; introducing a lot of risk into the equation. It’s why we want to move off hard disc drives to SSDs. It’s also electronics waste to buy a component you’re not using.