Not sure if what I’m looking for exists, but thought I’d ask.

I like the boss fights of games like sekiro and and dark souls but I always end up getting bored of them before getting particularly far for one reason or another

I’m not a huge fan of the grungey art style most souls likes seem to adopt, and I often find myself wandering around not really knowing where I’m going, what I’m doing, or why I’m doing it

Really loved the Nier series. The combat in that makes you feel like a badass, whereas souls likes tend to make your character look like a regular guy with a sword (which I get is the point but not what I tend to look for)

Also like the visual style of black desert, the combat feels pretty good and looks very cool though I’m not a fan of all the micro transactions and pay to win (more or less the same goes for Warframe, at least when I played it years ago)

Does anyone know of any games that might scratch that itch, don’t necessarily have to be souls likes as long as they look good and have challenging boss fights

    • flashgnash@lemm.eeOP
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      7 months ago

      They look a lot like regular dark souls to me. The combat looks good but I think part of what I think of when I say flashy is abilities other than just hitting things with a weapon, movement abilities, magic that isn’t just standing back and pelting something, dodges that teleport you behind the enemy etc

      • bloodfart@lemmy.ml
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        7 months ago

        I mean, nioh 2 has a whole tree of magic abilities and a whole tree of ninja abilities. All the weapon types have abilities you can unlock that force enemy movement, parry, make you move etc.

        It’s about as far into character action that a souls like game can get before it becomes something else. It kinda already feels like something else with all the mechanics and numbers and stuff pushed out in your face.

        Are you looking for something more like bayonetta or god hand?