This is the stated reason why Microsoft uses their proprietary wireless standard for Xbox controllers (which have Bluetooth, but not for the Xbox console itself) and headsets - but I haven’t had latency issues using bluetooth headphones on my PC.
Now, I know that in a lot of cases, Bluetooth doesn’t have the bandwidth necessary to do high quality bidrectional audio - so it can’t receive and send audio (microphone) without falling back to a very low quality profile, which results in cruddy audio. Not sure if this is an issue that has been fixed though. If not, I can’t imagine anyone would want to game and participate in voice chat using that as it sounds horrible.
This is the stated reason why Microsoft uses their proprietary wireless standard for Xbox controllers (which have Bluetooth, but not for the Xbox console itself) and headsets - but I haven’t had latency issues using bluetooth headphones on my PC.
Now, I know that in a lot of cases, Bluetooth doesn’t have the bandwidth necessary to do high quality bidrectional audio - so it can’t receive and send audio (microphone) without falling back to a very low quality profile, which results in cruddy audio. Not sure if this is an issue that has been fixed though. If not, I can’t imagine anyone would want to game and participate in voice chat using that as it sounds horrible.