• nandeEbisu@lemmy.world
    link
    fedilink
    arrow-up
    3
    ·
    7 months ago

    I don’t think its the ergonomics of the language he has an issue with. If anything C++1x probably just made the original critiques of bloat worse.

    • ozymandias117@lemmy.world
      link
      fedilink
      English
      arrow-up
      14
      arrow-down
      1
      ·
      7 months ago

      In that post, his critiques were around the problems with the STL and everyone using Boost. The STL has improved significantly since then, and it would be a limited subset of c++ if it was ever allowed

      There have been mailing list conversations earlier this year, citing that clang/gcc now allowing c++ in their own code might mean they’ve taken care of the issues that made it unusable for kernel code

      https://lore.kernel.org/lkml/e5949a27-999d-4b6e-8c49-3dbed32a00bc@zytor.com/

      I’m not saying it will happen, but it’s not being shot down as an absolute insanity anymore, and I wouldn’t have expected Rust to be allowed in the kernel, either

      • nandeEbisu@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        7 months ago

        Oh interesting. I didn’t realize boost was the main issue. Most people I’ve talked to were complaining about VTables introducing a bunch of indirection and people blindly using associative containers.

        • ozymandias117@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          edit-2
          7 months ago

          Vtable equivalents are used extensively in the kernel

          You’ll find structs all over the place setting them up, e.g. every driver sets up a .probe function that the core will call, since it doesn’t know what driver it’s loading

          • nandeEbisu@lemmy.world
            link
            fedilink
            arrow-up
            2
            ·
            7 months ago

            Right the issue was more because they’re so easy to throw in without thinking about it so people overuse them. That may just be older devs complaining about newbies though.