Require publishers to leave videogames (and related game assets / features) they have sold to customers in a reasonably working state when support ends, so that no further intervention whatsoever is necessary for the game to function, as a statutory consumer right.
Cool, that’s great, but that’s also kinda the point.
Live service games suck because you can’t depend on being able to play them. This is trying to fix that. So you (or anyone else) can play these games offline—eventually. Once they shut down the servers, customers should still be able to access their purchases. This campaign is trying to force companies to design around releasing a patch to strip out the online portion/online DRM or face significant financial consequences.
Moreso, I like to be able to have control of the game. If I play a game with my friends that I like, I don’t want the game to be changed into something else (live service) so I can’t come back and play the version we once did.
Or simply release a patch that disabled only the online portion.
coughTheCrewcough
I never play games that are pure online with no LAN support.
Cool, that’s great, but that’s also kinda the point.
Live service games suck because you can’t depend on being able to play them. This is trying to fix that. So you (or anyone else) can play these games offline—eventually. Once they shut down the servers, customers should still be able to access their purchases. This campaign is trying to force companies to design around releasing a patch to strip out the online portion/online DRM or face significant financial consequences.
Moreso, I like to be able to have control of the game. If I play a game with my friends that I like, I don’t want the game to be changed into something else (live service) so I can’t come back and play the version we once did.