If I take magic initiate warlock and then grab eldritch blast as my cantrip and hex as the level 1 spell, is that a good decision? It says you can only cast the level 1 spell once per long rest but if the concentration is maintained can I still recast it like I can with Wyll?
Or would it be better to just take actor? My charisma is at 17 so that’ll go to 18, deception will increase to 12 and performance to 13.
Not sure which way to go.
Be a swords bard, take sharpshooter at level 4, find two hand crossbows, and just pew-pew everything with 3 shots per turn (flourish allows to you to target the same target with your multi-attack, and you get an offhand attack for 3 attacks) that have +10 damage on each of them. And you get to enjoy all those nice bard spells and skills on top!
Alert is also a very powerful feat (more powerful than 5e because in 5e initiative rolls are a d20). Going first means that you can cast your bard spells before the enemy has a chance to do anything, potentially robbing multiple enemies of their turns.
This sounds great! This is my first crpg/dnd experience though so I am trying to keep things as straightforward as I can, maybe I’ll try this in another playthrough or maybe I’ll respec to this once I’m further in the game and more familiar with how stuff works. Thanks!
In general, I would say Magic Initiate feats are not worth it on full spellcasters. You get 3 feats in total, and it’s likely you will use 2 of those 3 feats for ASI to get your casting stat to 20. If you take Magic Initiate, you might as well just do a 1-level dip into that class instead and get more benefit out of it without any drawbacks; you still can get 6th-level spells at 11, have 20 in your main casting stat with two ASIs, and full spell slot progression since you retain that if you multi into separate full spellcasting classes.
For your case in particular OP, I would consider doing a 2-level dip if you want to use EB as a damage cantrip on your Bard. The main reason is because a lv2 Warlock can get 2 passives, and 2 of the choices is adding your CHA modifier to EB damage and having EB be able to push back enemies on hit. You absolutely want the damage bonus from CHA, and then it’s generally a toss up between Devil’s Sight (24m darkvision through normal and magical darkness) or Repelling Blast for more utility. I think you’ll still have the best Bardic Inspiration die, but you will miss out on 6th-level spells. You’ll also get the Warlock benefits of having two replenishable spell slots every short rest, which can be used to cast your Bard spells if you need to.
I almost did the same to get eldritch blast as I thought my bard needed an every turn spell to cast. In my experience you are only a few levels away from having enough spell slots to make the problem go away. Also as a bard you will get the option to take a couple spells from any class which shoukd help round you out.