Some developers are seriously considering de-listing their games from online shops when the Unity Runtime Fee kicks off at the start of next year, meaning some titles built on Unity could end up being temporarily — or permanently — unavailable. Here's what developers are saying about the Unity Runtime Fee on social media, and what games could be impacted.
I don’t know the figures but it appears the trend is slow. Who is to say all the people trying out Godot will continue on it and not go back to using Unity (assuming they don’t go through with this).