Maybe you know, but what happens if a dev pulls a game and someone still has the installer and installs the game? Are they going to charge for that still? It makes not sense to me.
Unity clearly didn’t think this part through- probably because they never intended it to do anything but rake in money as the company dies. They never had a real way of precisely tracking downloads, but they want all the info so they can decide how much to charge. So would they charge on a local installer? Almost certainly if they could find out it was used.
Maybe you know, but what happens if a dev pulls a game and someone still has the installer and installs the game? Are they going to charge for that still? It makes not sense to me.
Unity clearly didn’t think this part through- probably because they never intended it to do anything but rake in money as the company dies. They never had a real way of precisely tracking downloads, but they want all the info so they can decide how much to charge. So would they charge on a local installer? Almost certainly if they could find out it was used.