Cyberpunk 2077's launch in December 2020 was one of the most disastrous in recent memory, but now, three-and-a-half years later, developer CD Projekt is finally done fixing it.
I couldn’t disagree more. I played through as a 100℅ hacking corpo my first run and it was great (120 hours total give or take). I only used guns when necessitated by the mission at hand.
To double check it wasn’t a design issue, I played full melee / gorilla arms after the 2.0 update and am having a blast at around 40 or so hours in.
These play through were on literally every possible platform (Stadia, Xbox 1 & Series X, PS5, Steam Deck, GeForce Now, desktop 3080 and recently 4080 mobile) so graphics weren’t always the primary draw.
If you choose not to engage with the world or systems, that’s a choice but it certainly isn’t a failing of the game. There’s an incredible world and cast of characters in Cyberpunk.
I couldn’t disagree more. I played through as a 100℅ hacking corpo my first run and it was great (120 hours total give or take). I only used guns when necessitated by the mission at hand.
To double check it wasn’t a design issue, I played full melee / gorilla arms after the 2.0 update and am having a blast at around 40 or so hours in.
These play through were on literally every possible platform (Stadia, Xbox 1 & Series X, PS5, Steam Deck, GeForce Now, desktop 3080 and recently 4080 mobile) so graphics weren’t always the primary draw.
If you choose not to engage with the world or systems, that’s a choice but it certainly isn’t a failing of the game. There’s an incredible world and cast of characters in Cyberpunk.