- cross-posted to:
- PCGaming@kbin.social
- cross-posted to:
- PCGaming@kbin.social
Over $600 Million Later, Star Citizen Is Now at the Alpha 3.20 Stage::Star Citizen’s long-running development has inched forward yet again, this time to Alpha 3.20 stage.
Over $600 Million Later, Star Citizen Is Now at the Alpha 3.20 Stage::Star Citizen’s long-running development has inched forward yet again, this time to Alpha 3.20 stage.
Yeah, for a space sim those spaceships are awfully expensive… considering you pay with actual money. I like my games to be fun, Not ever-expanding money sinks.
I see this mentioned from time to time, but my understanding is that all ships can technically be bought with in game currency, it just takes a long ass time to get them.
If you have to first waste multiple hours before you can get any enjoyment out of it, it isn’t really worth playing.
Ah yes, progression, the bane of fun. 🤦🏻♂️
For the record, just because you can’t hop into the top tier ships, which inherently require multiple players actively assisting control, doesn’t mean you can’t have fun.
Any way you play the game, you have a ship. Be it the lowest tier (like a sidewinder in Elite Dangerous) or the top of the line whatever-the-fuck.
It really sounds like some of y’all’r looking for a reason to shit on it, and I’ve never even played the damn game. Though I have admittedly looked into it before to see if it was comparable to Elite.
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No, he’s not, he’s %100 correct. You can get everything without paying for any of it but the base game. The hate SC gets is warranted on the level of slow Dev and scope creep, but not anything else. The game is very playable now and has been for years now.
Do I need to play professional baseball to understand the game?