I’ve had enough issues with SteamVR and instead use an openXR runtime called Monado. The result is that I have always had working async reprojection. https://lvra.gitlab.io is a great resource for linux vr.
Games that use OpenVR instead of OpenXR will have issues, like Alyx and The Lab. And you need a separate program for boundaries and rebinding controls.
I’ve had enough issues with SteamVR and instead use an openXR runtime called Monado. The result is that I have always had working async reprojection. https://lvra.gitlab.io is a great resource for linux vr.
Thanks for this! I’ve spent several dozen hours trying to get SteamVR working well on Linux, and finally gave up.
Is the Monado experience close enough to Windows to be usable? Are you aware of any major tradeoffs?
Games that use OpenVR instead of OpenXR will have issues, like Alyx and The Lab. And you need a separate program for boundaries and rebinding controls.