What makes you think the PS5 isn’t growing how they need it to? It’s outselling the Xbox and it isn’t close. In a less direct comparison, it’s outselling the Switch. It’s outselling what the PS4 did, and that was successful. I don’t understand where this sentiment that the PS5 is struggling is coming from. The second half of your first sentence even mentions that they’re really dominant right now.
I also don’t understand “PC overtaking any one console”… Like, how is that even a comparison? When was the last time there were more consoles than consumer PC’s… The SNES era? I’m not even sure about that, you might need to go further back.
Even if you want to talk about just gaming, that’s tricky to even start to compare. The closest I can think of is that according to this Steam averaged 120 million monthly users last year. According to this, PSN averaged 118 million monthly users in Q4 2023. That’s pretty much dead even. I don’t think it makes sense to add other platforms to the PC side without adding in Nintendo and Xbox to the console side, in which case… Consoles have more users and it’s not close. And they both are just a fraction of the mobile gaming market anyways.
Sony has absolutely proven that they can generate the unique exclusives that sell consoles. That’s… Why they have the best-selling console right now. Their strategy is working. You could say this about plenty of other consoles at points in the past (PS3, WiiU, 3DS, GameCube, N64, Xbox One). If you even said this a couple years ago about Sony struggling to manufacture PS5’s fast enough that might make sense. But they’re currently dominating the home console market. So I don’t understand why you think they’re struggling or need to drastically change the way they do things?
Just to clarify- what strategy are you predicting that they will change?
What makes me think that the PS5 isn’t growing how they need to is because they’ve admitted it with their words and actions. Their margins are thinner, they’re not moving as many consoles as they’d expect to at this point in the generation, and they felt the need at all to put their games on PC when they never did before. “Struggling” is the wrong word, but the console business model as it’s existed for decades no longer works like it once did.
I’m not talking about number of PCs compared to number of consoles. I’m saying the same game sells more on PC now when it used to sell way more on consoles. Maybe there are a few stragglers that still do better on consoles, but they’re rare now. Your number of active users for PSN includes PS3 and PS4 users. I’m included in those PS4 users, and my PlayStation only plays Hulu these days.
The strategy I’m predicting they’ll change, despite this PR statement is that PC releases will come out closer to the console version than they do now, and they’d be crazy to do anything else in the wake of Helldivers. Temporary management in the wake of Jim Ryan even said they were going to do this.
What makes you think the PS5 isn’t growing how they need it to? It’s outselling the Xbox and it isn’t close. In a less direct comparison, it’s outselling the Switch. It’s outselling what the PS4 did, and that was successful. I don’t understand where this sentiment that the PS5 is struggling is coming from. The second half of your first sentence even mentions that they’re really dominant right now.
I also don’t understand “PC overtaking any one console”… Like, how is that even a comparison? When was the last time there were more consoles than consumer PC’s… The SNES era? I’m not even sure about that, you might need to go further back.
Even if you want to talk about just gaming, that’s tricky to even start to compare. The closest I can think of is that according to this Steam averaged 120 million monthly users last year. According to this, PSN averaged 118 million monthly users in Q4 2023. That’s pretty much dead even. I don’t think it makes sense to add other platforms to the PC side without adding in Nintendo and Xbox to the console side, in which case… Consoles have more users and it’s not close. And they both are just a fraction of the mobile gaming market anyways.
Sony has absolutely proven that they can generate the unique exclusives that sell consoles. That’s… Why they have the best-selling console right now. Their strategy is working. You could say this about plenty of other consoles at points in the past (PS3, WiiU, 3DS, GameCube, N64, Xbox One). If you even said this a couple years ago about Sony struggling to manufacture PS5’s fast enough that might make sense. But they’re currently dominating the home console market. So I don’t understand why you think they’re struggling or need to drastically change the way they do things?
Just to clarify- what strategy are you predicting that they will change?
What makes me think that the PS5 isn’t growing how they need to is because they’ve admitted it with their words and actions. Their margins are thinner, they’re not moving as many consoles as they’d expect to at this point in the generation, and they felt the need at all to put their games on PC when they never did before. “Struggling” is the wrong word, but the console business model as it’s existed for decades no longer works like it once did.
I’m not talking about number of PCs compared to number of consoles. I’m saying the same game sells more on PC now when it used to sell way more on consoles. Maybe there are a few stragglers that still do better on consoles, but they’re rare now. Your number of active users for PSN includes PS3 and PS4 users. I’m included in those PS4 users, and my PlayStation only plays Hulu these days.
The strategy I’m predicting they’ll change, despite this PR statement is that PC releases will come out closer to the console version than they do now, and they’d be crazy to do anything else in the wake of Helldivers. Temporary management in the wake of Jim Ryan even said they were going to do this.