Where did you read when it was uploaded? All I found was that the screenshot was made two hours before release. Chances are that Valve is being weird, just as they’ve been with the Dolphin emulator where Valve reached out to Nintendo to ask if they were fine with a Wii emulator and unsurprisingly Nintendo said no.
Valve doesn’t care if you’re infringing another company’s copyright (i.e. they’re not held liable) and they’re not your legal help either. The developer / publisher is liable for that. All Valve has to do is to respect dmca requests.
There are many “legally distinc” clones of games on Steam. Hell, Palworld exists and they didn’t have a problem getting to the store front.
For Dolphin the problem was a gray area of how it circumvents Wii’s drm.
Out on itch.io, Steam is dragging their feet.
Tbf they state that first build is throughoutly checked so… Yeah you don’t upload it last minute.
https://partner.steamgames.com/doc/store/review_process#6
Edit: i misremembered
Where did you read when it was uploaded? All I found was that the screenshot was made two hours before release. Chances are that Valve is being weird, just as they’ve been with the Dolphin emulator where Valve reached out to Nintendo to ask if they were fine with a Wii emulator and unsurprisingly Nintendo said no.
Why would they though? Dolphin was very special case, this isn’t.
Because it was originally Bloodborne Kart, an unlicensed fan game.
Ok, and…?
Valve doesn’t care if you’re infringing another company’s copyright (i.e. they’re not held liable) and they’re not your legal help either. The developer / publisher is liable for that. All Valve has to do is to respect dmca requests.
There are many “legally distinc” clones of games on Steam. Hell, Palworld exists and they didn’t have a problem getting to the store front.
For Dolphin the problem was a gray area of how it circumvents Wii’s drm.