I don’t buy games that run Kernel level software either generally but the two issues are tangentially related. This seems like a problem yesteryears algorithms plus monitoring staff could have solved. The problem is the latter cost money and doesn’t generate profit. LLM/ML makes this feasible again I suspect.
I don’t buy games that run Kernel level software either generally but the two issues are tangentially related. This seems like a problem yesteryears algorithms plus monitoring staff could have solved. The problem is the latter cost money and doesn’t generate profit. LLM/ML makes this feasible again I suspect.