nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agoNightmare Kart now on Steamstore.steampowered.comexternal-linkmessage-square6fedilinkarrow-up167arrow-down10cross-posted to: freegames@feddit.ukpcgaming@lemmy.ca
arrow-up167arrow-down1external-linkNightmare Kart now on Steamstore.steampowered.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 3 months agomessage-square6fedilinkcross-posted to: freegames@feddit.ukpcgaming@lemmy.ca
minus-squarebrsrklf@jlai.lulinkfedilinkEnglisharrow-up6arrow-down1·3 months agoNot sure retro 3D, racing and dark environments are a good fit, but maybe that’s just me. Not all of it, but parts of the video look very dark with barely anything to help visualize the track.
minus-squareFlatFootFox@lemmy.worldlinkfedilinkEnglisharrow-up15·3 months agoFor a bit more context, this is the fan project “Bloodborn Kart” with its IP serial numbers filed off.
minus-squareABCDE@lemmy.worldlinkfedilinkEnglisharrow-up8·3 months agoI just tried it, no worries at all.
minus-squareKhrux@ttrpg.networklinkfedilinkEnglisharrow-up7·edit-23 months agoThere was the occasion dark environment on old mario kart games that ticked all these boxes and I never had an issue with.
minus-squarebrsrklf@jlai.lulinkfedilinkEnglisharrow-up3arrow-down1·3 months agoI don’t think any Mario Kart map look nearly that dark. Even Ghost Valley/Broken Pier and Mario Kart 64 tunnels are pretty obviously delimited with colourful stuff. And obviously all items and characters are ultra-bright.
Not sure retro 3D, racing and dark environments are a good fit, but maybe that’s just me.
Not all of it, but parts of the video look very dark with barely anything to help visualize the track.
For a bit more context, this is the fan project “Bloodborn Kart” with its IP serial numbers filed off.
I just tried it, no worries at all.
There was the occasion dark environment on old mario kart games that ticked all these boxes and I never had an issue with.
I don’t think any Mario Kart map look nearly that dark. Even Ghost Valley/Broken Pier and Mario Kart 64 tunnels are pretty obviously delimited with colourful stuff. And obviously all items and characters are ultra-bright.