The first thread was fun, let’s try again! And let’s try to keep it positive, that’s always a lot more fun to read.
Personally, the new Fable trailer was exciting and Clair Obscure was the most interesting new IP I saw.
The first thread was fun, let’s try again! And let’s try to keep it positive, that’s always a lot more fun to read.
Personally, the new Fable trailer was exciting and Clair Obscure was the most interesting new IP I saw.
Okay, maybe you can help me out. I loved Doom 2016 but bounced off of Eternal because the beginning felt so arcade-y in tone compared to 2016’s “wake up in a tomb full of dead scientistsand punch the monitor” intro. Then I saw the DLCs and this newest game’s trailer and they look so cool again? Did I read Eternal wrong, does it just have a weird intro, or do they somehow integrate that arcade-y feel?
Eternal pretty much integrates the Sci-fi story of the first game with the medieval fantasy lore it had in the codexes.
It’s a bit jarring in the first few levels because you don’t have a lot of the new tools so the game is still pulling it’s punches in case you need to get used to 2016’s mechanics I think.
I think it really clicks around the time you get the super shotgun and the mobility you get comes into play.
The tone is goofier than 2016 but in a metalhead’s drug trip kinda way that works really well in my opinion.
You should give it another shot and stick with it until you have the full arsenal, it has a ridiculous amount of depth.