Gleam is cool. I wrote some services with it to see if I wanted to use it for more projects. It seemed like a good option because it would be easy to teach.
Things I like:
fast build times (I only tested small apps though, under 2000 LOC)
strong static types
runs on the BEAM
easy to learn
pattern matching
immutable + structural sharing
currying (with parameter holes)
Things I don’t like:
no re-exports
it’s possible to have name collisions between packages; authors have a gentleman’s agreement to always create a top-level module with the same name as the package
some standard library APIs seem missing or immature (it’s still pre-1.0)
it can be hard to get good performance out of idiomatic code for specific tasks (see immutability)
no format strings; best you can do is "Hello, " <> name. It starts to get cumbersome
parsing/serialization is all quite manual boilerplate; there’s nothing quite like serde
no field/argument punning
no method syntax; you just have to scan the docs to figure out what functions can be used with a given type
you can’t define the same variant name twice in the same module; I believe this is a limitation in how the types are translated to Erlang records
you can’t call functions in pattern matching if guards
you can’t have dependency cycles between modules in the same package
hard to write FFI correctly; you lose all the comfort of types
Gleam is cool. I wrote some services with it to see if I wanted to use it for more projects. It seemed like a good option because it would be easy to teach.
Things I like:
Things I don’t like:
"Hello, " <> name
. It starts to get cumbersomeserde
if
guards