I would love for the invasion system to just work like DS2 period, but with a normal level range thing like 3 and ER instead of that god awful Soul Memory bullshit.
But I also hella hope there’s some unique PvP boss area in the new DLC that is like the Bell Tower in 2 or Half-Light in 3. Elden Ring has no special multiplayer bosses at all currently. Unless you count Malenia just because she’s super hard and LetMeSoloHer exists 🤷🏻♂️
If you go level range you get tryhards that modify everything in their inventory, have 300 more hours at the game PvPing than you, etc. That’s why 3’s wall of Lothric was unplayable in coop - you got invaded by people in havels and meta PvP weapons, with just enough stats to be able to kill new guys.
That’s why soul memory existed, it was just a flawed system. If it only decided on invasions, going by the highest memory in your party, it’d be fine. Sadly it also messed around with summoning your friends, which is a huge no-no.
I would love for the invasion system to just work like DS2 period, but with a normal level range thing like 3 and ER instead of that god awful Soul Memory bullshit.
But I also hella hope there’s some unique PvP boss area in the new DLC that is like the Bell Tower in 2 or Half-Light in 3. Elden Ring has no special multiplayer bosses at all currently. Unless you count Malenia just because she’s super hard and LetMeSoloHer exists 🤷🏻♂️
If you go level range you get tryhards that modify everything in their inventory, have 300 more hours at the game PvPing than you, etc. That’s why 3’s wall of Lothric was unplayable in coop - you got invaded by people in havels and meta PvP weapons, with just enough stats to be able to kill new guys.
That’s why soul memory existed, it was just a flawed system. If it only decided on invasions, going by the highest memory in your party, it’d be fine. Sadly it also messed around with summoning your friends, which is a huge no-no.