One of the big winners of the Unity debacle is the free and open source Godot Engine, which has seen its funding soar to a much more impressive level as Unity basically gave them free advertising.

    • Hazdaz@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      29
      ·
      1 year ago

      I might have to one of these days, but man do I doubt it’s UI is usable after being such hot garbage over so many years. Such a shame too because fuck everything about Autodesk and I know Blender has some incredibly powerful tools.

      • ferret@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        20
        arrow-down
        1
        ·
        1 year ago

        I don’t think anyone would be able to comprehend how much the UI has improved without seeing it themselves. Please take a look sooner than later.

      • snugglesthefalse@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        17
        ·
        edit-2
        1 year ago

        Blender used to be basically unusable for me, the UI made no sense and attempting to use it after learning 3d through maya and 3ds it just didn’t work. Then they made it good, I spent a few weeks learning it a few years ago and it’s great now. What you’re describing is exactly what they went and did

      • dunestorm@lemmy.world
        link
        fedilink
        English
        arrow-up
        7
        arrow-down
        1
        ·
        1 year ago

        Go and troll somewhere else, it’s clear you won’t change your opinion even though you’re wrong.