And raised skeleton archers do crappy melee damage.

I had fun with it in my first run and decided to go summon-heavy with a spore druids in the tactician run I started this weekend. I assumed it was either a tactician difficulty change or because I was casting it as level 3…but then I unlocked level 4 and it’s the same situation but with more skeles.

While looking for a list of differences in Tactician, I found a reddit thread (sorry) with people claiming it’s a bug. I loaded my last game and yep, no bows! I didn’t verify but people are saying the skeletons’ bows get put in YOUR inventory.

They’re pretty much useless without bows…except to soak hits. Hopefully this gets fixed soon.

  • ono@lemmy.ca
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    1 year ago

    Thanks for posting this. I summoned a skeleton for the first time in a tough fight yesterday. When I saw that the game lied about the weapon, I felt betrayed, and figured it had always been that way. Now I have hope that it will be fixed.

    Edit: It has been mentioned on their forum. I don’t know if it has been reported as a bug.

    • glimse@lemmy.worldOP
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      1 year ago

      Yeah skeles rock! Unfortunately the tooltip for the flying ghouls has always been wrong, though. It says they specialize in ranged combat but they’re just flying melee.