yuuuuUUup. both companies had a golden goose, bungie gave it away to pursue the glory that is, uh, destiny… there’s a wizard on the moon lol. ms decided to stick with the IP and start beating that horse to death post haste lol
For all its flaws, Halo 4 did have some intrigue. Which they then completely abandoned for Halo 5’s story. Which they then, again, completely abandoned for Infinite. It’s just like the sequel trilogy!
I just hated the introduction of a new enemy. The Prometheans sucked, and so did their weapons. 343 clearly did that so they could put their own stamp on it. The new weapons sucked for the most part. They also Call of dutied up a bunch of parts of the multiplayer which was lame.
Infinite was when they gave up. No story, lazy maps, broken online, barebones multiplayer. My personal grievance is abandoning the Promethean storyline and Cortana’s story. Bringing her back was a mistake. But they should have followed through once they did it.
These days it’s like rpgs and first person shooters just evolved into the same genre. The boomer shooter isn’t dead, it just lives on as a game mechanic that plays a part in larger games. Remember that turn based shit in kotor? This was before putting first or third person combat in every game was normalized and it sucked. Imagine if Skyrim had turn based combat instead of direct control real-time combat, no one would still be playing it. I’d be willing to play a halo starfield like rpg maybe but they’d probably enshittify it too much so never mind.
…and that’s the end of Halo.
It died when it went from Bungie to 343 anyway
yuuuuUUup. both companies had a golden goose, bungie gave it away to pursue the glory that is, uh, destiny… there’s a wizard on the moon lol. ms decided to stick with the IP and start beating that horse to death post haste lol
For all its flaws, Halo 4 did have some intrigue. Which they then completely abandoned for Halo 5’s story. Which they then, again, completely abandoned for Infinite. It’s just like the sequel trilogy!
It’s such a mess.
I just hated the introduction of a new enemy. The Prometheans sucked, and so did their weapons. 343 clearly did that so they could put their own stamp on it. The new weapons sucked for the most part. They also Call of dutied up a bunch of parts of the multiplayer which was lame.
It was the end of Halo when it went live service imo.
Well, they called it live service, but did they ever really deliver?
Agreed. F2P multiplayer and paid campaign rubbed me the wrong way. Just wasn’t the halo I grew up with.
no, 343 making halo was the end
Infinite was when they gave up. No story, lazy maps, broken online, barebones multiplayer. My personal grievance is abandoning the Promethean storyline and Cortana’s story. Bringing her back was a mistake. But they should have followed through once they did it.
If they had stuck with anything they started, it would’ve turned out exponentially better.
This wishy-washy “restarting the story” each new game was actually exhausting.
These days it’s like rpgs and first person shooters just evolved into the same genre. The boomer shooter isn’t dead, it just lives on as a game mechanic that plays a part in larger games. Remember that turn based shit in kotor? This was before putting first or third person combat in every game was normalized and it sucked. Imagine if Skyrim had turn based combat instead of direct control real-time combat, no one would still be playing it. I’d be willing to play a halo starfield like rpg maybe but they’d probably enshittify it too much so never mind.