- cross-posted to:
- steamdeck@sopuli.xyz
- cross-posted to:
- steamdeck@sopuli.xyz
The idea of a console where the manufacturer doesn’t have total control over the OS is ludicrous, no way a Windows box is ever going to “kill” the deck
Difference between a console and a PC is that the OS is open source
Yeah, Sony lost me when they broke my Linux install and degraded the DVD playback functions, within six months of me buying my PS2. Similarly, the last “good” smartphone I had, was the Palm Treo (650p\680p\Centro); since then, I’ve never had a single phone that granted direct hardware access & allowed unloading/sideloading the OS by default.
Manufacturers want deep control these days; way beyond mere root permissions.
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Fucking hell the “Steam Deck killers” is a stupid trend.
They really do hit you with all the specs that are supposed to put the deck to shame, but the reveal their ludicrous price, completely ignoring the major advance the things has.
That’s a simple trick, but cheap and dirty, so it’s pretty garbo anyway. No respect for handhelds themselves or anyone reviewing them or taking any sponsorship that do anything like that.
Imho, the Steam Deck will be the only one with a really long product lifetime. Simply because Valve’s main business is selling games, not consoles. The Deck makes people buy more/different games. Worked on me. I haven’t played much in the last decade because I was too tired to play at my PC after work. Now I can play everywhere. Couch, bed, car, … Basically every other manufacturer makes money exactly once by selling such a console. As soon as their marketing is done with it, they’ll release a new revision and you won’t see a single software update for the old model ever again.
Yup, there are a number of features for Valve to do this right:
supporting linux frees them of the eternal windows shackles that pc-gaming has become, diversifies steam as a multi-platform service (not just pc gaming juggernaut) without encroaching on anyone else’s terrain, and gets their user’s enormous libraries out into the world, potentially enabling new kinds of games in the future.
Where are the true killers with arm based chips? And how is the linux version of rosetta 2 doing? Can we run x86 games on arm Linux?
Don’t Apple’s chips have specific hardware support to make Rosetta 2 as effective as it is? I’ve been really hoping other manufacturers find a way to do something similar.
Yes they do, and you can bet that’ll go away as soon as Apple thinks x86 isn’t important (to them).