The Switch 2's cartridge has leaked via a patent recently filed by Nintendo. The format of the cartridge is surprisingly familiar. In today's video we'll dis...
Huh. I am that guy and was not aware some GC Color games would do that. Never had one, always thought of the Color as the first Pro model rather than its own generation.
But it’s neat to hear they did that because it matches up with my assumptions about how it may be handled
There were a few games that worked on the OG gameboy, but were GameBoy color games, the ones that come to mind first are Pokemon Gold and Silver. You could play them on the og gameboy, without color and missing some hardware features, or you could play them on the Gameboy Color as they had intended you do. It was a really nice addition.
I always thought of the GBC as its own generation, since the games were mostly incompatible, just as I thought of the GBA as its own generation for the same reason, but really, it’s almost just arbitrary.
This is why you may remember some games on Game Boy Color being monochromatic and others having rich color palletes while all of those still working on non-Color Game Boys. That said, there actually were some games that truly did require a Game Boy Color to play and would give an error screen on Game Boy Pocket.
Huh. I am that guy and was not aware some GC Color games would do that. Never had one, always thought of the Color as the first Pro model rather than its own generation.
But it’s neat to hear they did that because it matches up with my assumptions about how it may be handled
There were a few games that worked on the OG gameboy, but were GameBoy color games, the ones that come to mind first are Pokemon Gold and Silver. You could play them on the og gameboy, without color and missing some hardware features, or you could play them on the Gameboy Color as they had intended you do. It was a really nice addition.
I always thought of the GBC as its own generation, since the games were mostly incompatible, just as I thought of the GBA as its own generation for the same reason, but really, it’s almost just arbitrary.
This is why you may remember some games on Game Boy Color being monochromatic and others having rich color palletes while all of those still working on non-Color Game Boys. That said, there actually were some games that truly did require a Game Boy Color to play and would give an error screen on Game Boy Pocket.
https://en.wikipedia.org/wiki/Game_Boy_Game_Pak