• Agent641@lemmy.world
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    6 days ago

    I think everyone should play factorio for at least a few hours. It will be some of the most interesting 17 months of their lives.

    • GoodEye8@lemm.ee
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      6 days ago

      I would personally recommend Satisfactory over Factorio. I think it’s a more casual experience while still scratching that factory building itch.

      • dustyData@lemmy.world
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        5 days ago

        Factorio is a casual game. You see a person with a massive base that makes a gazillion science packs a minute, don’t get intimidated. They have no clue what they’re doing either, and probably already forgot how a third of their factory is put together. They have just been in the game for longer.

        • GoodEye8@lemm.ee
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          5 days ago

          I don’t mean less casual in that sense. I actually had 3 main points in mind that make satisfactory more casual.

          First are the aliens. The evolution and pollution doesn’t stop which means in a way you are fighting against time. If you don’t keep up with it the aliens will attack and destroy your base. I know they can be turned off but the game is designed with their attacks in mind and you’re skipping entire production lines if you turn them off.

          The second reason is factory building. I think the extra dimension in Satisfactory makes factory building much easier. If you run out of space horizontally, build up. In Factorio you better plan out how big your factory is going to be because if you run out of space you’re probably going to start spaghettifying your factory or you need to start tearing down parts of your factory to make more space. In my current satisfactory factory I just built a whole new level ontop of my old factory because I couldn’t be bothered to clean it up.

          And the last point goes together with the previous point. You have so many things you need to produce. The entire belt production thing for example. If you want express belts you need to build the fast belts which needs the basic belts. If you want express splitters you’re going to have to build the fast splitter, which needs the basic splitter which requires basic belts. Meanwhile in Satisfactory if you want a faster belt you just need the new material for the belt. Factorio production pipelines are like a deep well while Satisfactory production lines are more like a wide puddle (that only towards the very end can go deep, like ficsonium fuel rods). Satisfactory has overall a wider variety of things to produce (if we exclude the tiered items in Factorio), but they’re much less dependent on each other. For example if your industrial beam production isn’t at peak performance that not going to stop you from getting the higher tier belts because they need aluminum which are built from a completely different raw material. Solve aluminum production and you get new belts. Compare that to Factorio where, lets say you want to start using express belts but you’ve been kinda winging your belt production. Well first you need to fix your fast belt production, which then means you need to fix your basic belt production which means you need to fix your iron production which means you have to scale up your iron mining.

          The factory can grow over your head but Satisfactory still has easier production pipelines, easier factory planning and you can take however long you want to figure out how to build your factory. To me all of those things indicate that Satisfactory is a more casual experience.

  • pscamodio@feddit.it
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    6 days ago

    I would add Outer Wilds to the list.

    You can really only play it once in a lifetime but I think it’s the best video game experiences available.

    Honorable mention for Tunic and Cocoon for the same reason

    • Hammocks4All@lemmy.ml
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      5 days ago

      I’ve tried to play it twice and barely make it 30 minutes in. Been meaning to try it again though because I keep hearing it’s amazing.

  • Gregor@gregtech.eu
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    5 days ago

    Satisfactory. It’s so fun automatizing stuff for 4 hours that could have been done manually in 30 minutes. I like looking at all of my work in the game and thinking “how, this is impressive”.

    If you like building I guess Minecraft is an epic choice. I have sunk hundreds of hours into the game, easily

    • FuzzyRedPanda@lemm.ee
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      6 days ago

      +1 for Crosscode! I will admit the terrain puzzles can feel tedious after a while, but goodness, this game has great mechanics, story, and charm. One of my favorite games of all time.

      I am so excited for the next game coming out by Radical Fish Games.

    • UprisingVoltage@feddit.it
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      5 days ago

      I bought crosscode some months ago on GOG and I’m slowly working through it.

      I’m constantly amazed at how it feels like a grand AAA mmorpg. The complexity of the maps is astounding (sometimes at a fault) and there is a lot of stuff to do. A tales of grindea on steroids, if you will

      Strongly recommended if you enjoy the genre

  • UpperBroccoli@lemmy.blahaj.zone
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    6 days ago

    Don’t hate me, but I like Cyberpunk 2077. It may have had its problems at launch, and I heard people were promised all kinds of stuff that was not delived, or was delivered only much later, but I never listen to hype anyway. I’ve played this for many hours. There are great mods for that game that make it even better, and it has such cool characters, such a fascinating world, good music, great design, the combat is fun… I love it.

    • Backlog3231@reddthat.com
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      6 days ago

      I played the game at launch and didn’t enjoy it. Got a Steam Deck, learned how to use gyro aiming in a different game and came back to CP2077 a few months ago and… holy shit this game is fantastic. Some of the writing can be a bit jank, and its still a little buggy, but overall, really enjoyable game.

    • TriflingToad@lemmy.world
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      6 days ago

      on one side, yeah it’s pretty af

      on the other, driving in circles is funner than actually playing. Its so smoothing 🥹

      for me it was definitely worth the $35 I spent on it.

      • Backlog3231@reddthat.com
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        3 days ago

        Interesting! The driving is the worst part of the game for me. I prefer to hoof it or take Jackie’s Arch if its too far to run. The driving feels like captaining a boat, it never reacts how I want it to. Maybe using a controller is part of that,I dunno. The whole entire rest of the game is fine though.

  • Ketram@lemmy.blahaj.zone
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    6 days ago

    I agree with the guy that said Outer Wilds, even though I can’t finish it because of my thalassophobia.

    Personally, the two games that had a really profound effect on me are Disco Elysium and Hi-Fi Rush.

    Disco is an incredible political game that really is damn powerful. It’s definitely not for people who just want action.

    Hi-Fi Rush is a rhythm action game so I wouldn’t recommend it to people who hate rhythm games or people who hate action. But it’s so fun, so charming and really uplifting.

    • Redredme@lemmy.world
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      5 days ago

      Disco is terrible, lazy writing. It’s just endless word vomit.

      I like literature, smart word play. but this ain’t that. This is just throwing everything including piss, vomit, semen and feces on the wall and see what sticks. And in a lot of early game scenes it’s this quite literally.

      Anyway, what I’m trying to say is that Disco is not for everyone. You love it or it makes you nauseous. There is nothing in between. And you only know which one is you when you try it.

    • ouRKaoS@lemmy.today
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      5 days ago

      I still kick myself for not grabbing that game off a buddy for $100… I did get to play it, though, but never finished.

  • Badabinski@kbin.earth
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    7 days ago

    I haven’t seen it mentioned here, so I’ll rep for Noita. It’s an amazing rogue-like with great atmosphere and a really compelling world to explore.

    There’s a chemistry/alchemy system in the game that is really detailed and fun to explore. The game’s tagline is “every pixel simulated,” and it’s not an exaggeration. Noita is like those falling sand games that were popular in the early 2000s, where each particle of sand could interact with other particles. Imagine that, but you’re a badass witch flying through the world and blasting motherfuckers who try to get in your way. Your wands can set things on fire or freeze them or melt them with acid or blow them up or other crazy shit.

    The wand mechanics are incredibly deep. Like, it’s not “turing complete” levels of deep, but the rules for spells interact in incredibly interesting and exploitable ways. The feeling you get when you discover a powerful combo of spells is incredible.

    The devs also have a cool policy of turning bugs into gameplay mechanics. I really can’t say much about this without spoiling things, so this one is hard to talk about. Basically, if someone finds an exploit, they oftentimes won’t “fix” it. Instead, they’ll take it and tweak it to add consequences for using the exploit, or they’ll balance it a bit to make it harder/remove a bit of the benefit. It’s a really cool approach and has lead to a great relationship between the devs and the community. They don’t take our toys away, they just make them work better in the world.

    I played the game completely blind until I got my first win (it took about 80 hours of playtime), and I’d highly recommend that approach for folks who are willing to tolerate failure and who like to experiment. If it’s too frustrating then that’s okay, there are a lot of guides out there to help out new players without giving up too much. Many people describe your first win as you beating the tutorial, and there’s some truth to that.

    It can be gruellingly difficult at times, but it’s just so damn good, and there’s so damn much of it. I have around 600 hours in in that game which is twice as much as any other game I’ve played.

    • Poik@pawb.social
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      6 days ago

      I’ll back this up, and recommend people having a hard time look into Spell Labs on the steam workshop (and elsewhere) to help get further into the game. Once the game really clicks, it’s super satisfying. Even before then, the ridiculous wonder of all the things are great. It’s just as hard as it is amazing and that can be a turn off. There are other quality of life mods available in the workshop for people wanting to just enjoy the game, but the tutorial in Spell Labs is one of the biggest helps I got in unlocking progression.

      Noita Together sessions were the big thing that turned the game into an obsession for me.

    • FuzzyRedPanda@lemm.ee
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      6 days ago

      Nice try! I looked at the Steam reviews with people who had 600+ hours playing this game and said something like “it’s hard and cruel and punishing on a level we as a people have not experienced before” and I knew I would never have the time or patience to play this! 😄

      • Badabinski@kbin.earth
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        6 days ago

        Playing it blind is absolutely like that. In retrospect, I’m surprised that I stuck with it. I usually struggle with hard games! The atmosphere and mechanics were enough to keep me playing tho. Totally understand though, it’s not everything for everyone.

    • ouRKaoS@lemmy.today
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      6 days ago

      Noita is my favorite game that I’m terrible at, lol. I love Metroidvanias & everything Roguelike/Roguelite, so this game ticks the right boxes for me. I die in more spectacular ways Everytime I play, but still have a good time.

  • Kongar@lemmy.dbzer0.com
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    7 days ago

    Not everyone likes every genre of game - so here’s my grouped list:

    The “I’m a nerd and like to build things and I like to watch lava lamps flow” Factorio

    The “I enjoy tough but fair games that I can totally become OP in once I figure it out” Elden Ring

    The “I just want to chill” game Stardew Valley

    The “I like to build things” game minecraft Honorable mention-Terraria

    The “Metroidvania” game Hollow Knight

    The “Arpg” game Diablo 2 Honorable mention - PoE

    The “I like action and smashing things in an open world” game Neir Automata Honorable mention - God of war (play one of the originals so you can 1st hate the remake, and then get to THAT point, and then happily eat crow and let Kratos be your baby daddy.

    • gerryflap@feddit.nl
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      6 days ago

      Maybe I’m doing something wrong but Stardew Valley stresses me out way more than many other games. There’s so little time

      • mamotromico@lemmy.ml
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        6 days ago

        I managed to get into Stardew after some insistence, but I also struggled with this for a long time and I know exactly why in my case after coming back to harvest moon for a bit: the player character is too slow. You spend soooo much time walking and unlike HM/RF you don’t have a sprint button, so everything becomes more stressful to do.

        • gerryflap@feddit.nl
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          6 days ago

          Yeah you’re running by default but it can easily take an in-game hour to get anywhere. When you’re done with the plants or animals you have to race to get to the shops in order to be there before closing. Especially the blacksmith

      • Zoop@beehaw.org
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        5 days ago

        I felt the same way when I tried playing it. I’m so glad I saw your comment - I feel less alone, lol.

      • Kongar@lemmy.dbzer0.com
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        6 days ago

        See, after one year everything repeats indefinitely. You literally can’t miss anything. So there’s actually infinite time. If you’re stressing out like “omg spring is gone and I didn’t grow abc”. That’s what’s supposed to happen - you’ll grow it next spring.

    • abbenm@lemmy.ml
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      7 days ago

      I keep getting stuck at the beginning in Nier Automata. Is there really no option to save until after like 30+ mins of gameplay?

      • Kongar@lemmy.dbzer0.com
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        6 days ago

        Yup. There’s a story reason for it. It’s actually part of the charm of the game. But that first bit (which should be an intro cake walk, but isn’t) is a bad design choice IMO.

      • Vendetta9076@sh.itjust.works
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        7 days ago

        Unfortunately yes. Perfect dodging the first boss regularly gets you killed. So… Play worse. But I promise it’s the only part of the game like that.

      • havocpants@lemm.ee
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        6 days ago

        The game doesn’t punish you if you knock the difficulty down to easy for that section to get through it.

    • Lightor@lemmy.world
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      6 days ago

      Last Epoch is everything I wanted Diablo 3 to be without being a bit too much for me like PoE can be. Highly recommend it.

      • Kongar@lemmy.dbzer0.com
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        6 days ago

        I have it. I don’t know why, but it won’t sink its claws into me. It’s a great game but something isn’t clicking for me. Most people like it though from what I can tell.

        • Lightor@lemmy.world
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          5 days ago

          I would say, if you’re interested, the best way to see if it clicks is to give it’s best system it’s best chance. Which IMO is the skill spec. Find a class with a spell you like, give it a few points to transform and if it’s not getting you by then it never will.

          For me it’s a perfect middle ground. More complex than Diablo but not as over the top as PoE. Not for everyone though, I totally respect that.

    • ouRKaoS@lemmy.today
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      6 days ago

      Hollow Knight is the king of a crowded Genre by far. The charm of the world building is spot on and just leaves you wanting more.

      I’ve been impatiently waiting for Silksong since I accepted defeat on the endgame content of Hollow Knight for my own sanity.

    • Didros@beehaw.org
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      6 days ago

      I have so many problems with Elden Ring. I know it is super popular, but the polish just isn’t there. Enemies hit you through walls and terrain, you will teleport to the ground dead sometimes when run around the many cliff faces, and most of the character builds seem weak compared to just strength great weapons.

      • ursakhiin@beehaw.org
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        6 days ago

        I always hear stuff like this but in hundreds of hours of play on both PlayStation 5 and PC. I’ve never experienced any serious bugs. It’s so interesting to me that experiences can vary so much between people.

        • Didros@beehaw.org
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          6 days ago

          It depends on how you play for sure. But considering they hide items and secrets paths everywhere, the camera controls are horrendous. And I do not believe you managed to fight the fire giant and did not experience any bugs.

          I’ve not even beaten the game and I’ve fallen through the map a few times randomly.

          • ursakhiin@beehaw.org
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            5 days ago

            I’ve beaten the game about 6 times now and while I’ve certainly encountered minor glitches that made me laugh, I’ve never had issues that were game breaking at all. And the fire giant included.

  • Chozo@fedia.io
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    7 days ago

    Cyberpunk 2077. I’ve been known to simp pretty hard for this game, but I do consider it to be one of the best games ever made. The story, the music, the acting, the gameplay, the visuals… Every single part of the game is just masterfully done. I feel it’s one of those games that everybody should play; a sort of “milestone” game like Ocarina of Time or Skyrim. Even if you’re not a fan of FPS or RPGs, it’s worth turning down the difficulty and playing just to experience the best story ever told through a video game, in my opinion.

    • TheFriar@lemm.ee
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      7 days ago

      It’s a great story, and one of my favorites—I’m still replaying it. But I think the best story ever told through a video game is RDR2. But those are my two favorite games, so you really can’t go wrong either way.

    • vxx@lemmy.world
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      7 days ago

      I was very much into the game but then came keanue reeves. I like this guy, but having a famous actor in a video game completely breaks it for me.

      I was out and lost all drive but continued. I never fully finished it though.

      The City and npcs are very well made though.

      • Chozo@fedia.io
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        6 days ago

        I haven’t actually played any of the Far Cry games, so I couldn’t speak to that. But if they play anything like Cyberpunk, I might have to give them a shot!

        • MonkeMischief@lemmy.today
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          6 days ago

          Original Far Cry is pretty neat actually. It was an odd series where it went from “Large levels shooter” to “Flawed open world shooter with cool fire” to the modern “Go all over, climb towers for more map, and upgrade stuff” formula.

          Like Crysis afterwards, it felt like a “tech demo game”.

          The original Far Cry was fun even though it feels VERY dated these days. The AI can be challenging, the weapons are fun enough, and about 50-60% through the game you start fighting ridiculously unbalanced enemies that frustrated everyone! :D But it’s still good in the way a silly B-movie is good.

          Better version of similar gameplay? Crysis. Crysis was so cool.

    • kyle@lemm.ee
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      5 days ago

      Valheim is one of the better in the genre. Idk why but the building is so satisfying!

    • menemen@lemmy.ml
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      6 days ago

      And whoever likes Valheim should have a look at 7 Days to Die and The Forest (and probably The Forest 2, but I haven’t played that one yet).

  • skarn@discuss.tchncs.de
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    7 days ago

    A couple of oldies, that deserve to still be played. Disclaimer: I played both games when they were already ~8 years old, and completely outdated in terms of technology.

    Planescape: Torment

    One of the best RPG ever created, and that is entirely for the world building and writing, and how much of the gameplay ends up being based on these rather than the combat mechanics (which are just ok)

    Deus Ex

    Again it was way ahead of its time in terms of world building and depth, and it was still an unashamed PC game, that dared to challenge its users a little and didn’t need to have a GUI that could be used with a gamepad, unlike the sequels.