misk@sopuli.xyz to Games@sh.itjust.worksEnglish · 16 days agoWindblown shows how good roguelikes can be with friendswww.theverge.comexternal-linkmessage-square15fedilinkarrow-up1100arrow-down11
arrow-up199arrow-down1external-linkWindblown shows how good roguelikes can be with friendswww.theverge.commisk@sopuli.xyz to Games@sh.itjust.worksEnglish · 16 days agomessage-square15fedilink
minus-squareNelots@lemm.eelinkfedilinkEnglisharrow-up13·16 days agoI’d also say we’re well past that point. Generally from my experience, the only difference between a rogue-like and -lite is that the latter has some form of permanent progression between runs. Though, often times even that distinction is ignored.
I’d also say we’re well past that point. Generally from my experience, the only difference between a rogue-like and -lite is that the latter has some form of permanent progression between runs. Though, often times even that distinction is ignored.