• 2014: Dragon Age: Inquisition (TGA and DICE), Dark Souls II (GJA), Middle-earth: Shadow of Mordor (GDCA), Destiny (BAFTA)
  • 2015: The Witcher 3: Wild Hunt (TGA, GJA and GDCA), Fallout 4 (DICE and BAFTA)
  • 2016: Overwatch (TGA, DICE and GDCA), Dark Souls III (GJA), Uncharted 4: A Thief’s End (BAFTA)
  • 2017: The Legend of Zelda: Breath of the Wild (TGA, GJA, DICE and GDCA), What Remains of Edith Finch (BAFTA)
  • 2018: God of War (TGA, DICE, BAFTA and GDCA), Fortnite (GJA)
  • 2019: Sekiro: Shadows Die Twice (TGA), Resident Evil 4 (GJA), Untitled Goose Game (DICE and GDCA), Outer Wilds (BAFTA)
  • 2020: The Last of Us Part II (TGA and GJA), Hades (DICE, BAFTA and GDCA)
  • 2021: It Takes Two (TGA and DICE), Inscryption (GDCA), Resident Evil Village (GJA), Returnal (BAFTA)
  • 2022: Elden Ring (TGA, GJA, DICE and GDCA), Vampire Survivors (BAFTA)
  • 2023: Baldur’s Gate 3 (TGA, DICE, BAFTA, GJA and GDCA)

Legend: TGA - The Game Awards, GJA - Golden Joystick Awards, BAFTA - British Academy of Film and Television Awards, DICE - DICE Awards, GDCA - Game Developers Choice Awards.

This list doesn’t include awards before 2014, because The Game Awards launched that year.

  • Viri4thus@feddit.org
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    4 hours ago

    Different strokes to different folks. Perhaps my longer experience with games makes me more blasé with the mechanics or other features of BotW. I found FC3 and BotW equally tedious in terms of core gameplay loop, except FC3, actually had a plot and occasional sublime moments that made finishing it less of a chore. BotW is an empty sandbox with a handful of enemies (even less if you consider more HP and different colour as not counting as new enemies) and forgettable characters and story. The technical side of it is quite impressive as is the visual design, however everything else is painfully mid.

    That said, I disliked the combat in TW3 or the Batman and Spider Man series for being too floaty and unresponsive so, I’m overly picky I guess.