Okay! Time for a new freeform game using the Everyone is John
[https://rtwolf.github.io/Everyone-is-John/] rules. Since I don’t like the
connotation of gamifying mental illness, in this context John will be possessed
by various entities (your choice of ghost, demon, aliens, Cthulhu, etc) as the
“voices” in John’s head. Creating a Character: Come up with a crazy entity to
possess/telepathically command/transmit suggestive ideas to John. Make it
something cool like a Reptilian Shadow Warrior from Merrix IV, or Sumerian
Trickster God. Come up with a short, but descriptive backstory to give your
Voice some flavor. You’ll have these three attributes: Willpower: This is a pool
of points used to control John and improve your chance of success in taking an
action. This starts a 10 pts. It will go up and down as the game progresses.
Skills:These are specialized things you can do in-game. “Damn Good Driver”,
“Strong Like an Ox”, “Silver-Tongued Devil”. You get two of these, three if you
decide to start with 7 Willpower instead of 10. Obsession: Your obsession is the
game’s winning condition. At the end of the game, after everyone runs out of
willpower, you’ll tally up every time you fulfilled one of your obsessions (if
someone else does something that fulfills one of your obsessions you count that
too). Obsessions come in three levels: Level 1: Easy to do things Gorging on
Junkfood, Jaywalking, Yelling Loudly Indoors, Smashing Ketchup Packets on your
Head. Level 2: Moderate difficulty things Sneaking Into a Private Club,
Convincing a Stranger to Give you Their Pants, Running a Marathon in High-Heels.
Level 3: The nearly impossible Blowing Things Up, Stealing a Fighter Jet,
Ransoming a Kidnapped Soccer Team, Hijacking a Nuclear Sub. How to Play: The
game begins with John waking up and one of the voices taking control. You bid
any amount of your current Willpower, high bid wins. All of you will PM me a bid
(to keep it secret from everyone else) and whoever wins will take control of
John initially. It’ll then be up to you to steer John towards completing your
obsessions to rack up points for winning the game after everyone’s Willpower is
depleted. To accomplish actions you’ll roll a d6. If you have a relevant skill
to accomplish your actions Roll 3 or Higher to Succeed, if not Roll a 6 to
Succeed. To effect the outcome of the roll You Can Spend Willpower to Add a
Point to Your Roll, this can make a success automatic if enough Willpower is
spent. Whenever John gets hurt, wakes up, a voice fails a roll or completes an
obsession a test of control will occur. Everyone will bid for control, the
person who currently had control could win the bid again to keep control. You
aren’t required to bid, and can claim you are bidding to fake out your competing
voices. The voice who wins the bid loses the Willpower they bid, everyone else
keeps their Willpower they bid. To Start: Make a post below detailing who your
Voice will be (Alien, Demon, Malevolent A.I., etc…get creative with your
character!) with their Skills and current Willpower. DM me your Obsessions so
you can keep them secret from the other players, and also let me know your
initial Willpower bid to take control of John first. After you’ve all posted,
and I’ve received the initial bids for control of John, I’ll narrate the first
scenario and play will begin with the player who won the first bid. SO:
EVERYONE, LET’S POSSESS JOHN!!!
I’m the mod of the Every Post is an RPG community and just created a new game using the Everyone is John rules. If you’re looking for a short, zany quickplay come on over and create a character! Each game in the community will go for about a week or two, so it’s a perfect way to try out some new systems and stretch out your improv muscles! I look forward to playing with you ;)