From Hardlimit

  • Yote.zip@pawb.social
    link
    fedilink
    English
    arrow-up
    61
    ·
    1 year ago

    To add on here, you can use the Are We Anti-Cheat Yet? site to track which games are not working due to anti-cheat. In my experience it’s extremely rare for “Linux” (aka Wine/DXVK/VKD3D/et al) to not support arbitrary games. If a game is not working on Linux it’s almost certainly because of an anti-cheat or some bloated/obscure DRM telling Linux “no you cannot run this”.

    • Schmeckinger@feddit.de
      link
      fedilink
      arrow-up
      6
      arrow-down
      2
      ·
      1 year ago

      Sadly anti cheat is much cheaper for devs than fast manual moderation. And a cheater infested game dies off much faster.

      • SmoochyPit@beehaw.org
        link
        fedilink
        English
        arrow-up
        5
        ·
        1 year ago

        And client-side anticheat solutions aren’t great at preventing cheating, anyways. Anticheats are still bypassed by smart software design or by using third-party devices, like the Cronus. COD’s intrusive newer anticheat didn’t stop hacking in ranked play this past year, for instance.

        I recommend this video from Serious, who has experience with modded clients and developed a patch to secure BO3 when it was unsafe to play.

        • Schmeckinger@feddit.de
          link
          fedilink
          arrow-up
          2
          arrow-down
          1
          ·
          edit-2
          1 year ago

          Just making it harder to cheat and having a way to patch it and instantly get a wave of bans does discourage cheating quite a bit. Especially in paid games. You will never get rid of cheating completely, but cutting down on it and discouraging it is the name of the game.