• Mr_Dr_Oink@lemmy.world
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    1 day ago

    Most definitely can be refuted. There are hundreds or maybe thousands of amazing games out there made by young and old people that appeal to both young and old people. The issue Anon is struggling with is non gamer capitalists running game companies and milking games for every last penny at the cost of quality.

    I know it’s a tired example, but look at the company and team responsible for BG3. A game that is widely considered one of the greatest games to be realsed in at least the last 10 years, maybe even longer. This game was made by a company owned and operated by old people and young people. The teams directing, designing, creating, and writing this game were made up of multiple generations of people, and what was made, unimpacted by corporate greed, was a masterpiece.

    Good games are products of passion and creative freedom, not money or age.

    • Yerbouti@sh.itjust.works
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      1 day ago

      There’more great games now then ever there ever was. So many choices. Plus, the older games didn’t disapear and there is no such thing as “the Golden Age of gaming” lol. It’s just that a bunch of low- losers are spending their days on the internet crying about “woke runing my videagame” because they see a woman not having huge boobs and a bikini armor.

    • flying_sheep@lemmy.ml
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      1 day ago

      Im currently enjoying there Blue Prince.

      There’s nothing else like it, it’s challenging, and cozy.

      If you like playing detective, and bring patience and like exploring and taking notes instead of hyper-focusing on one goal, it’s tens of hours of fun.

      • Schadrach@lemmy.sdf.org
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        1 day ago

        Only thing I don’t really like about it is the drafting mechanic. I hit a lot of “ooh! I think I know how to solve that puzzle!” or “Ooh, I think I vaguely remember something in that one room that I didn’t screenshot at the time but I’m pretty sure was a clue for the puzzle I just discovered!” only to never see the relevant room(s) in a bunch of runs. Hell, I’m pretty sure based on a clue that there’s some kind of clock room (if it’s just the den, I have no idea how to figure it out so I’m assuming there’s another clock room) I haven’t seen yet at all dozens of days in, another related puzzle that requires I draft a whole bunch of related rooms that I never get enough of (unless I’m on a wrong line of thought about that) and a third related to the other two where AFAIK I’m waiting on a random item drop and the room to use it in to appear in the same run.

        Even something like being able to curate the deck more than the conservatory allows would be tremendous.

        • flying_sheep@lemmy.ml
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          1 day ago

          Yeah, that’s what I meant with having notes and pivoting: don’t focus on one puzzle like that. Follow all the threads and when you get the chance to make this one happen, do it.

          For things related to items, you have an option to make things easier, e.g. I stored the power hammer in the coat check until I got both the coat check and a room I knew I could use the power hammer in. In the like 5 runs in between I just did other stuff, there’s always plenty to do.

          • Schadrach@lemmy.sdf.org
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            10 hours ago

            Again, I think I understand what I need to do for one puzzle, but if I’m right I need to draft 8 specific rooms all in the same run (I’m hoping I’m wrong and can come up with some other answer). That’s…easier said than done barring a lot of luck. It’s very much that I’m pretty sure I know what the puzzle is and what the solution is but the game is unwilling to let me draft what I need to solve it.

            I’m pretty sure one of my missing rooms from the directory is some kind of elevated clock room (“High up among all the clocks”, the only “high up” room I’ve really got is the Attic and the only room with a lot of clocks is the Den so it feels like I need a new room), but I’m a few dozen days in and haven’t seen one.

            If you’re post room 46 you probably know what puzzle I’m talking about, and I’ve got 5/8 of the keys and the puzzle behind one door solved. The third one I’m missing is almost certainly in one of the lockboxes in the Vault, but that’s a matter of time and luck to get vault, the right deposit box key and enough steps to get from one to the other in the same day. It’s another case where it’s not an interesting puzzle or mystery, it’s waiting on RNG to allow me to do the thing. Getting those keys, figuring out the puzzles behind the doors, and finding the rest of the red envelopes are my current big goals.

            And boy do I wish that I’d got the coat check the only run to date where I got all the parts for the power hammer. Currently got the emerald bracelet in mine, which is nice but…