Data points in the range of Gigabytes (uncompressed), the rest is unoptimized textures and models, duplications and other bullshit. Bet you could get 10 or so fps more, if they invested a few days for optimzations.
IIRC ark stores each model. If the island has 1000 trees, it stores the model of each of them, instead of having 1 model and copy-pasting it. Neither CoD not ark care a single bit for their storage needs.
To be fair to Ark, it has 9 massive maps, and with the exception of the main one, you can install only the ones you want to play on.
Data points in the range of Gigabytes (uncompressed), the rest is unoptimized textures and models, duplications and other bullshit. Bet you could get 10 or so fps more, if they invested a few days for optimzations.
IIRC ark stores each model. If the island has 1000 trees, it stores the model of each of them, instead of having 1 model and copy-pasting it. Neither CoD not ark care a single bit for their storage needs.
Heh, a single bit