• C4d@beehaw.org
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    1 year ago

    I forget which map it was, but Battlefield: Bad Company 2 had a particularly broken area where a medic class (machine gun and 4x scope) and assault class (ammo drop) could pin down the opposing team at their spawn point, from a distance, indefinitely.

    Took me and a buddy around a minute to find it, so we weren’t doing something particularly unusual.

    Good design could have rendered this tactic inoperable. I don’t know if it ever came.