It’s an UI issue, not a gameplay one. If it’s really that important to have separate inventory while exploring, fine - but then make it a shared, easy to manage, infinite stash once you’re back at your base or at some other meaningful checkpoint.
Im just tired of pointless inventory management. I just want to play the game.
It’s an UI issue, not a gameplay one. If it’s really that important to have separate inventory while exploring, fine - but then make it a shared, easy to manage, infinite stash once you’re back at your base or at some other meaningful checkpoint.
Im just tired of pointless inventory management. I just want to play the game.