Curious to get the community’s thoughts on the demos they loved in the latest Next Fest!
To start things off, here’s a few that I absolutely loved and played through as much as I could (or stopped myself if I knew I’d like it).
Viewfinder - A first person puzzle game a la Portal, The Witness, Antichamber, Entropy Center, etc…I played enough to see the hook of using images to solve puzzles and backed away quickly. This was a game I didn’t want to spoil too much for myself when I saw how cool it was.
Beyond Sunset - This was a “boomer shooter” recommendation I saw on Lemmy and checked it out because it seemed neat. I got really into the storyline and art style of the game and saw it through to the end of the demo. I almost gave up on the final boss but when I said no and wanted to push through, I knew I was hooked!
Galacticare - In the last few years, “simulation games” seem to have become my preferred genre and managing an outer space hospital was really engaging. I enjoyed designing each room and trying to optimize the flow of patients. The style and humor of the game worked well since sometimes the humor can feel a little “try hard” but it came together nicely. I don’t purchase a lot of games Day One any more but this might be one of them.
One Lonely Outpost - I’ve had this on my wishlist since it was announced during a stretch of time I was playing Stardew Valley, but this was the first time it’s been playable. I enjoyed the interactions with the world but I’m not sure what exactly it would build to (since the planet you land on is desolate). It may be about creating the town/outpost yourself. The demo seemed to overstay its welcome a bit BUT Stardew Valley-likes are super slow in the beginning, so I’m in a “wait and see” mode since I did enjoy parts of it and the unique setting.
Anything that ended up on your radar after this Next Fest?
Little Kitty, Big City - Cute game, nice art, not-so-great camera. Got a little motion sick.
Stray Gods: The Roleplaying Musical - More or less what I expected after the gameplay reveals on Fig back when it was Chorus, but the dialogue mixing needs work. Levels were all over the place.
Station to Station - Voxel train-based puzzler. The art is quite nice, but the game play loop didn’t draw me in. It’s basically a puzzler of matching inputs to outputs via train tracks.
Paleo Pines - I’d say this is Stardew Valley or Animal Crossing but with dinosaurs! Cute, but couldn’t really get a sense of how it’ll develop; life sims take a bit to get going. Liked what I saw so far. Dinos are really cute too.
Jumplight Odyssey - Star Trek meets FTL meets late 70s/early 80s cartoon aesthetic. Ship management sim, liked what I saw so far. FTL-mechanic of having the big bad chase you might be off-putting to some. A difficulty level slider to tweak the speed of the chase might be welcome.
Glad I wasn’t the only one who thought the audio mixing was a little sub-par on Stray Gods. I’m left wondering if the full release is going to be like that, or if it’s just that the demo was released before they’d done a polish pass on the audio. Hopefully that’s something reviews talk about!