Naming schemes that aren’t clear are absolute garbage.
What if you’re new to it, and there are 6 different recent versions of something all named with a description instead of version number? Is Jumbo newer than Mega?
Fuck it, I’m ranting about this because it still upsets me.
I wanted to buy a 3DS to play Shovel Knight and Binding of Issac. Reading up on them, BoI would only play on a New 3DS XL. Cool.
Went to the store and bought a new 3DS XL only to find out I got the wrong one. What I wanted was a NEW 3DS XL, and what I got was a 3DS XL that was new. There is a difference, and it took me 4 days to notice, and I was working out of town for the next month. So I can’t return it. FUN!
So screw naming new versions of things with names instead of numbers. But somehow, Microsoft screwed that one up.
Sure, 3DS names are dumb, but this is definitely not the case here. Using version numbers instead of different names for different things causes insane confusion and having to over-explain what it is.
See: DLSS
DLSS 2 is just DLSS 1 but better. DLSS 3 is frame generation that isn’t compatible with most hardware. DLSS 3.5 is similar to DLSS 2 but includes enhanced raytracing denoising.
It’s a nightmare. Making a version 2, 3, 4 etc of something also makes it sound like there’s no reason to use the old version, whereas a lot of people are still using the regular stable diffusion over stable diffusion XL.
Imagine if the discussion was “Hey don’t use Stable Diffusion 3 since you need a lot of VRAM, you should be using Stable Diffusion 1.5 or Stable Diffusion 2.1, but also it’s worth getting a new GPU for Stable Diffusion 4 cuz it’s very fast but has lower quality than version 3”
Naming schemes that aren’t clear are absolute garbage.
What if you’re new to it, and there are 6 different recent versions of something all named with a description instead of version number? Is Jumbo newer than Mega?
Fuck it, I’m ranting about this because it still upsets me.
I wanted to buy a 3DS to play Shovel Knight and Binding of Issac. Reading up on them, BoI would only play on a New 3DS XL. Cool.
Went to the store and bought a new 3DS XL only to find out I got the wrong one. What I wanted was a NEW 3DS XL, and what I got was a 3DS XL that was new. There is a difference, and it took me 4 days to notice, and I was working out of town for the next month. So I can’t return it. FUN!
So screw naming new versions of things with names instead of numbers. But somehow, Microsoft screwed that one up.
KISS: Keep it simple, stupid.
Sure, 3DS names are dumb, but this is definitely not the case here. Using version numbers instead of different names for different things causes insane confusion and having to over-explain what it is.
See: DLSS
DLSS 2 is just DLSS 1 but better. DLSS 3 is frame generation that isn’t compatible with most hardware. DLSS 3.5 is similar to DLSS 2 but includes enhanced raytracing denoising.
It’s a nightmare. Making a version 2, 3, 4 etc of something also makes it sound like there’s no reason to use the old version, whereas a lot of people are still using the regular stable diffusion over stable diffusion XL.
Imagine if the discussion was “Hey don’t use Stable Diffusion 3 since you need a lot of VRAM, you should be using Stable Diffusion 1.5 or Stable Diffusion 2.1, but also it’s worth getting a new GPU for Stable Diffusion 4 cuz it’s very fast but has lower quality than version 3”