The performance improvements alone are insane. I’m playing on PS5, just got into act 3. I turned it off on Tuesday a little frustrated by how the game was running inside of the lower city. Turned it back on after patching and everything is smoother than the entire rest of the game has been for me.
Also, being able to access all party member inventories is a game changer.
The lack of decent inventory management meant that when I got new companions later on, I just didn’t use them for more than their story quest, and they were mostly wearing their default gear.
Just seemed more effort than it was worth to sort through everything, including all those chests that litter the camp but might as well be voids because as soon as something went into one, I never used it again.
Im still in the beginning of the game so maybe I haven’t noticed something, but I’m confused by what you’re saying. I’ve been able to access all thier inventories at the same time.
Once you’ve been playing longer, you’ll see. At the start you can pretty much just carry everything about, but later on you’ll be sending armour and weapons to camp or dumping them on a character you think they might be useful on in certain situations.
Then, if and when you get a new companion (and you might not get them depending on your choices), you think “oh, I wonder what gloves I should put on him”.
And that’s when you realise that all the gear is scattered among the camp chests and characters in camp, and you end up just not bothering.
It’s even a thing between your origin characters, as you mess about decking e.g. Gale in all the best magic gear, and then you need to use Wyll for something and you just can’t be bothered to move it all over so don’t use him because you know you’re going to have to move it all back again when you want a companion that isn’t such a whiny bastard.
I used the chests mainly to hold camp supplies, and also a loot dump when there was a lot of valuable armor to loot that was too heavy to carry. Loot until full, send to camp, loot more. Go to the vendor, sell all, go to camp, grab until full, go back to the vendor.
That’s good to read. I had a bug for a few patches where I couldn’t even use DLSS (local multiplayer) so act 3 was quite annoying. Everytime we went into a basement it was noticeable smoother and enjoyable. This was fixed I believe with patch 4.
Hopefully this brings the frame rate up and that will let me enjoy and end act 3.
The performance improvements alone are insane. I’m playing on PS5, just got into act 3. I turned it off on Tuesday a little frustrated by how the game was running inside of the lower city. Turned it back on after patching and everything is smoother than the entire rest of the game has been for me.
Also, being able to access all party member inventories is a game changer.
The lack of decent inventory management meant that when I got new companions later on, I just didn’t use them for more than their story quest, and they were mostly wearing their default gear.
Just seemed more effort than it was worth to sort through everything, including all those chests that litter the camp but might as well be voids because as soon as something went into one, I never used it again.
Im still in the beginning of the game so maybe I haven’t noticed something, but I’m confused by what you’re saying. I’ve been able to access all thier inventories at the same time.
Do you mean sorting the inventory?
Once you’ve been playing longer, you’ll see. At the start you can pretty much just carry everything about, but later on you’ll be sending armour and weapons to camp or dumping them on a character you think they might be useful on in certain situations.
Then, if and when you get a new companion (and you might not get them depending on your choices), you think “oh, I wonder what gloves I should put on him”.
And that’s when you realise that all the gear is scattered among the camp chests and characters in camp, and you end up just not bothering.
It’s even a thing between your origin characters, as you mess about decking e.g. Gale in all the best magic gear, and then you need to use Wyll for something and you just can’t be bothered to move it all over so don’t use him because you know you’re going to have to move it all back again when you want a companion that isn’t such a whiny bastard.
Ah gotcha. Yeah I can see that.
I used the chests mainly to hold camp supplies, and also a loot dump when there was a lot of valuable armor to loot that was too heavy to carry. Loot until full, send to camp, loot more. Go to the vendor, sell all, go to camp, grab until full, go back to the vendor.
That’s good to read. I had a bug for a few patches where I couldn’t even use DLSS (local multiplayer) so act 3 was quite annoying. Everytime we went into a basement it was noticeable smoother and enjoyable. This was fixed I believe with patch 4.
Hopefully this brings the frame rate up and that will let me enjoy and end act 3.