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And the thing I liked the most about it was exploration and discovering the world, that is big, well done, believable and also changes in every region so there aren’t two places that would look alike.
… and Morrowind achieved that with an island you could chuck a frisbee across, using brown and more brown, and about six minutes of voice acting.
… and Morrowind achieved that with an island you could chuck a frisbee across, using brown and more brown, and about six minutes of voice acting.
Bethesda’s peak moment, no jokes.