Yeah, that’s a fair point. It would be more exciting if it wasn’t procedurally generated, and that those mountaintops actually have something important to the gameplay or story explicitely placed there.
Then it would at least make a bit more sense to talk about how climbable those huge mountains are.
Yeah, that’s a fair point. It would be more exciting if it wasn’t procedurally generated, and that those mountaintops actually have something important to the gameplay or story explicitely placed there.
Then it would at least make a bit more sense to talk about how climbable those huge mountains are.