Edit sorry I was way to vague and bad explained question. But great explanation everyone.
If you start playing as a player in a homebrew world that I built. How little information would you feel needed to be able read before you can build a character in it?
I have been planing to start looking for players soon but I struggling as I don’t want to give them a whole novel of mostly boring lore dump but sending them like two sentients feels just silly.
Not to mention would you as a player like reference to other mediums so you could quickly know what to expect or would you rather have a in game view of it?
I’d say I need to know enough to play a character that grew up in that world. Which means I need to understand the things that a person who grew up in the world would know. That includes things like:
However, there are things people commonly write in homebrew world documents that I do not need to know. These include:
Some of these may be needed for specific characters, but most characters don’t need this information because they would not know it.