Honestly after the Cyberpunk debacle I can easily see why, the decisions that led to that were almost certainly made by marketing and C-Suite and not the devs. Someone correct me if that’s wrong. If they actually learn from those mistakes I have no doubt they’ll reclaim the rep they had after the Witcher 3
I think they’ve done a great job with that and I really enjoyed Cyberpunk, I mean more with the vast majority of the public there’s still gonna be a stigma whether it’s fair or not. That debacle was really damn visible, undoing that damage in totality is gonna take a new release without those major issues imo
I’m hoping the stigma we see, towards cdpr and literally every other game dev studio, is people stop preordering shit. Problem solved, devs get money when we get a good game.
I think it absolutely is. I played it a bit at launch and didn’t find it near as bad as others but still set it aside. Started it fresh again with the expansion, and I had such a blast with it. You own it, so I see no reason not to a least give it a try.
Oh, absolutely, it’s a completely different experience now than on launch. It’s a properly good RPG nowadays, although your choices don’t matter much in the storyline.
Yes. Absolutely. It IS a masterpiece at this point. So much of the game has changed since release that it’s like, barely the same game compared to release, and all of it for the better (except fixing the super speed with krez big, that was just fun cdpr whhyyyyy)
Honestly, unless you’re on last gen consoles, it’s been worth playing since launch. Its bugs were no worse than Skyrim on consoles, and less bad in many ways. The game itself is probably the most open world immersive sim we’ve ever gotten. It’s not GTA, and it’s not trying to be. It’s not a sandbox, and it’s not a psychopath simulator like GTA. It’s a deep, philosophical, highly emergent single player game with a well-written story and competent acting in probably one of the most beautiful game worlds of all time.
They said once that it did cost them more to create phantom liberty and Update 2.0 than they will ever get back – but it was an investment into their reputation, not primary a business decision.
Investing into your reputation should be a business decision tbh. More companies should pay attention to what people actually think of their practices.
Honestly after the Cyberpunk debacle I can easily see why, the decisions that led to that were almost certainly made by marketing and C-Suite and not the devs. Someone correct me if that’s wrong. If they actually learn from those mistakes I have no doubt they’ll reclaim the rep they had after the Witcher 3
Honestly they’ve already reclaimed a lot of rep fixing cyberpunk, especially after the 2.0 update.
I think they’ve done a great job with that and I really enjoyed Cyberpunk, I mean more with the vast majority of the public there’s still gonna be a stigma whether it’s fair or not. That debacle was really damn visible, undoing that damage in totality is gonna take a new release without those major issues imo
I’m hoping the stigma we see, towards cdpr and literally every other game dev studio, is people stop preordering shit. Problem solved, devs get money when we get a good game.
I picked it up on the Steam winter sale. Been waiting to play this one for so long and can’t wait!
I’m currently enjoying it and yeah it’s pretty fucking good :)
I haven’t really played cyberpunk at all even though I own the game
Is it even worth playing ?
It’s what a Bethesda game would be if they gave a shit.
So yeah, especially if you already own it.
I think it absolutely is. I played it a bit at launch and didn’t find it near as bad as others but still set it aside. Started it fresh again with the expansion, and I had such a blast with it. You own it, so I see no reason not to a least give it a try.
Oh, absolutely, it’s a completely different experience now than on launch. It’s a properly good RPG nowadays, although your choices don’t matter much in the storyline.
Yea it’s worth playing now. It’s not a masterpiece, but it’s fun enough.
It was still a good game at launch, just buggy and didn’t live up to expectations.
Yes. Absolutely. It IS a masterpiece at this point. So much of the game has changed since release that it’s like, barely the same game compared to release, and all of it for the better (except fixing the super speed with krez big, that was just fun cdpr whhyyyyy)
Honestly, unless you’re on last gen consoles, it’s been worth playing since launch. Its bugs were no worse than Skyrim on consoles, and less bad in many ways. The game itself is probably the most open world immersive sim we’ve ever gotten. It’s not GTA, and it’s not trying to be. It’s not a sandbox, and it’s not a psychopath simulator like GTA. It’s a deep, philosophical, highly emergent single player game with a well-written story and competent acting in probably one of the most beautiful game worlds of all time.
I don’t use Consoles because I don’t like the paywalls
A reasonable position to take.
2.0 update introduced a bunch of mission bugs and graphical issues for me. Not a fan. Got so frustrated I uninstalled.
They said once that it did cost them more to create phantom liberty and Update 2.0 than they will ever get back – but it was an investment into their reputation, not primary a business decision.
Investing into your reputation should be a business decision tbh. More companies should pay attention to what people actually think of their practices.
They will not. What happened with Cyberpunk happened with Gwent before and nobody gave a single fuck.
The side game they slapped together in three days because people liked a mini game a lot?
whats c-suite?
The top level management: CEO, CFO, CTO etc. Basically, the big bosses.
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