Magical accidents. Potions. Demon summoning accidents.
Hitman already ventures into the absurd and this would just be one more step.
Magical accidents. Potions. Demon summoning accidents.
Hitman already ventures into the absurd and this would just be one more step.
Dishonored, but with larger levels, more tools, not just magic powers, thus more opportunities for accidental kills. Set pathways and activities that the targets use. Some way for possession to transform into your enemies to engage with social stealth and hide in plain sight, or invisibility. I think OP’s idea of potions has a lot of potential there.