The author goes quite to lengths to criticize and make fun of people who didn’t like DLSS 3, while probably not having a nVidia card that supported it (which is, kinda, fair), and then gets butthurt about FSR 3.0 being mostly universally loved, while not adressing the huge elephant in the room: FSR works on all brands of cards while DLSS does not, because nVidia is a greedy company. Of course, if more people can test the feature, more people are gonna like it. If nVidia made DLSS work on all brands this wouldn’t have been a problem, but then mr. butthurt author couldn’t have published this shit of an “article” (what is there to learn from this article, that gamers are whiny babies?)
Trash article, hope author stubs his toe
Also since this works on cards that are already old, it lets you eek out a few more years out of a card you already own rather than being a shitty excuse to overcharge for a weak card.
I think it’s totally legit to hate nvidias proprietary thing. You just have to realize that we live in a time when arguments are never in good faith, especially on the internet. “It looks bad” may as well mean “it hurt my feelings”
I’m just happy that my RX480 is still able to run what I want to play 😬
Ayy rx480 gang, still going strong
It’ll run path-traced Quake 2!
No, not that RTX thing. The one that fans made for themselves, six years prior.
Man, this whole article is terrible and doesn’t even think over the surface level of the reception here.
This isn’t some double standard. This is one tech that makes an old card work with okay results and one card that makes a brand new card (and only that brand new card) work okay rather than good.
Even then, odds are, for the most part its not the same people making these comments. Those who buy the latest toys and won’t tolerate sub-par results will obviously not like a tech that makes motion look worse. They will have almost zero interest in frame generation, and they are the only ones with access to DLSS. On the other hand, you have those with older cards, just happy to scrape by (who couldn’t use DLSS anyway) who can now scrape by slightly longer.
The article should have just left it at ignorance about frame generation is what caused some people to dislike it.
Also, not sure what you’re talking about when it comes to 40 series card owners but I welcomed DLSS3.
Your last paragraph is spot on. When I bought a 4090, frame generation wasn’t even a consideration. I’m already throwing money into my computer to get the best framerate on the consumer market using a single card. I have no need for smudgy frames when I can already shove max settings through the card for 60+ fps on most everything I play. Almost like that’s why I bought the damn thing.
And yeah, I’ve played around with frame generation a handful of times. It’s a neat gimmick. But ultimately, that’s all it really feels like. It’s something I can flip on to flex about the absolutely ludicrous frame rates the card can get.
But from my experience on the other side of the fence before I got my current pc, I would’ve absolutely loved to trade a little bit of clarity for extra frames. It would’ve pushed a lot of stuff just over the line of being comfortable to play. Or being able to trade off some motion clarity and bump up the graphics a bit while keeping a playable fps.
There never was an “ugly truth” to expose, this is human nature 101.
People dont like the new thing unless the new thing is just the old thing but better. DLSS, RT, FSR… these technologies are changing the GPU game. You cant just count ram, caches and cuda cores and decide “This GPU is clearly better” people want development and change, but in a way thats comfortable and expected.
Did the author think Nimby bullshit only applies to real estate?
no lies detected