I agree with the other guy, I’ve always thought of “arena shooter” as describing the multiplayer aspect. IMO, “boomer shooter” is a good way of distinguishing the game from being more similar to Quake’s multiplayer vs singleplayer
Arena shooter is descriptive of certain mechanics. Armor/weapons with tinted spawns on the map, usually some kind of bunny hopping, but that’s not mandatory, and often portals/verticality.
I’m talking about quake, unreal, warsow, xonotic, etc…
I think what you guys are on about are games like doom, Wolfenstein, Duke nukem and so on. Not so much quake but single player.
I agree with the other guy, I’ve always thought of “arena shooter” as describing the multiplayer aspect. IMO, “boomer shooter” is a good way of distinguishing the game from being more similar to Quake’s multiplayer vs singleplayer
Arena shooter is descriptive of certain mechanics. Armor/weapons with tinted spawns on the map, usually some kind of bunny hopping, but that’s not mandatory, and often portals/verticality.
I’m talking about quake, unreal, warsow, xonotic, etc…
I think what you guys are on about are games like doom, Wolfenstein, Duke nukem and so on. Not so much quake but single player.