Is there something like a node ID which is specific to that node and will be the same no matter how often I execute the game? That would be super useful for saving and loading games.
Is there something like a node ID which is specific to that node and will be the same no matter how often I execute the game? That would be super useful for saving and loading games.
Node paths are unique and stay consistent across restarts, although I don’t know if that’s exactly what you’re asking for.
This works really well when you have one large world on which you want to save many different objects, but I would like to have a node unique ID which is unique across the entire project. Otherwise though, a really good call, thank you!
scene name + node path