You can’t play Dark Souls without it being hard. There is no gameplay loop if you can just squash everyone in your path. I went out of my way to beat Souls 3 and Elden Ring without upgrading my character to make it more fun. If you want to just walk around then play something else.
I agree that the game falls apart without challenge, but the challenge will vary by player, especially those of different abilities. So while I wouldn’t use them (until I get older and slower maybe), I support the addition of optional accessibility options in Souls games. They aren’t a fun little experiment anymore - they’re a proven formula, and I believe it can survive tweaking.
I don’t even want an easy mode, per se, at the very least just a “medium” mode. Give the bosses like 5% less health, make them 5% slower, etc. Just take the edge off the difficulty so that it’s not so unbearable.
You can’t play Dark Souls without it being hard. There is no gameplay loop if you can just squash everyone in your path. I went out of my way to beat Souls 3 and Elden Ring without upgrading my character to make it more fun. If you want to just walk around then play something else.
I agree that the game falls apart without challenge, but the challenge will vary by player, especially those of different abilities. So while I wouldn’t use them (until I get older and slower maybe), I support the addition of optional accessibility options in Souls games. They aren’t a fun little experiment anymore - they’re a proven formula, and I believe it can survive tweaking.
I don’t even want an easy mode, per se, at the very least just a “medium” mode. Give the bosses like 5% less health, make them 5% slower, etc. Just take the edge off the difficulty so that it’s not so unbearable.